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"Find me cards equivalent to: Angler Turtle"

Equivalent cards to Angler Turtle (Creature — Turtle, color Blue, with a must attack ability and some form of self-protection):
1. Taunt from the Rampart (Red, but forces attacks, not a creature, lacks hexproof)
2. Goblin Spymaster (Red, forces attacks, not blue or a turtle)
3. War Tax (Blue, taxes attacks, not a creature or turtle)

Closest in blue to replicate the must-attack effect:

  • Angler Turtle itself is unique in blue with this full combination. Other blue cards like Propaganda influence attackers but don’t force them. No other blue Turtle forces attacks like it does.
  • For hexproof turtles in blue: Frost Marsh Turtle (hexproof but no must-attack effect).

Summary: No exact blue creature with both hexproof and a must attack clause like Angler Turtle. Angler Turtle is still your closest match.

Found Cards

5 Results

Angler Turtle

Goblin Spymaster

Propaganda

Taunt from the Rampart

War Tax

Angler Turtle #43 Creature — Turtle

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 7
Power/Toughness: 5/7
Types:
  • Creature
  • SubTypes:
  • Turtle
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Manapool 0.18 USD
    Cardmarket 0.19 EUR
    Tcgplayer 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof Creatures your opponents control attack each combat if able.

    Goblin Spymaster #795 Creature — Goblin Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • If, during your declare attackers step, a creature you control is tapped or is affected by a spell or ability that says it can't attack, then it doesn't attack, even if you control one of Goblin Spymaster's tokens. If there's a cost associated with having a creature attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
  • Prices

    Seller Price
    Manapool 3.79 USD
    Cardkingdom 5.99 USD
    Cardmarket 1.47 EUR / 0.3 EUR
    Tcgplayer 3.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able."

    Propaganda #1633★ Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If there are multiple attacks in a turn, then you have to pay for each attack.
  • If there is more than one Propaganda on the battlefield, the cost is cumulative.
  • Paying this cost is not an instant or any other kind of ability, it is an additional cost on the declaration of the attacker.
  • The payment is made during the declare attackers step at the same time you are declaring the attacker.
  • Prices

    Seller Price
    Manapool 13.31 USD
    Tcgplayer 14.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

    Taunt from the Rampart #71 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad

    Rules

  • Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
  • Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
  • If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, you choose which opponent it attacks.
  • If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or the player that goaded it.
  • If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
  • Prices

    Seller Price
    Cardkingdom 9.99 USD
    Manapool 9.43 USD
    Cardmarket 7.24 EUR / 3 EUR
    Tcgplayer 9.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

    War Tax #113 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The ability only applies to attackers declared after it resolves. It will not add costs to any attackers already announced.
  • You can choose X=0. This doesn’t have an effect most of the time, but it does mean that creatures can’t attack unless the controller chooses to pay the cost (a cost of zero is not automatically paid, so the controller can choose to not pay).
  • In the Two-Headed Giant format, you still only have to pay once per creature.
  • Prices

    Seller Price
    Tcgplayer 0.92 USD / 22.51 USD
    Manapool / 15.61 USD 0.47 USD
    Cardkingdom 0.69 USD / 14.99 USD
    Cardmarket 0.3 EUR / 6.13 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This turn, creatures can't attack unless their controller pays for each attacking creature they control.