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"Find me cards equivalent to: Ankle Shanker"

Equivalent cards to Ankle Shanker (red/white/black, attacking/deathtouch/first strike) are:

  • Ogre Battledriver: Grants haste and a power boost to attackers (red, aggressive).
  • Vampire of the Dire Moon: Deathtouch, but not for all attackers (black).
  • Angrath, Captain of Chaos: Grants menace, helps attack (red/black).
  • Deadeye Plunderers: Multicolor attackers but no deathtouch/first strike.

None have exactly the same combined effect for all attackers, but use Ogre Battledriver and Angrath, Captain of Chaos for aggressive, multicolor synergy.


Reason: No other card gives all your attackers both first strike and deathtouch. Most similar available are aggressive, multicolor, or give partial effects.

Found Cards

5 Results

Angrath, Captain of Chaos

Ankle Shanker

Deadeye Plunderers

Ogre Battledriver

Vampire of the Dire Moon

Angrath, Captain of Chaos #527 Legendary Planeswalker — Angrath

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Angrath
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Amass

    Rules

  • Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
  • Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
  • If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
  • In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
  • Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
  • To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.
  • Prices

    Seller Price
    Manapool 0.52 USD
    Cardkingdom 0.59 USD
    Cardmarket 0.52 EUR
    Tcgplayer 0.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have menace.
    −2 Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

    Ankle Shanker #164s Creature — Goblin Berserker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 2.79 USD
    Cardmarket 0.41 EUR / 0.64 EUR
    Manapool 0.83 USD
    Tcgplayer 2.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Whenever this creature attacks, creatures you control gain first strike and deathtouch until end of turn.

    Deadeye Plunderers #220 Creature — Human Pirate

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • Because damage remains marked on a creature until it's removed as the turn ends, the damage Deadeye Plunderers takes during combat may become lethal if artifacts you control leave the battlefield later in the turn.
  • Prices

    Seller Price
    Tcgplayer / 0.58 USD 0.16 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.31 EUR 0.12 EUR
    Manapool / 0.31 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature gets +1/+1 for each artifact you control. : Create a Treasure token. (It's an artifact with ",Sacrificethis token: Add one mana of any color.")

    Ogre Battledriver #227 Creature — Ogre Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Ogre
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Cardmarket 0.24 EUR
    Manapool 0.15 USD
    Tcgplayer 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)

    Vampire of the Dire Moon #M20-120 Creature — Vampire

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Lifelink

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 1.49 USD
    Manapool 0.35 USD
    Tcgplayer 0.63 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch (Any amount of damage this deals to a creature is enough todestroyit.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)