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5 Cards Found

AI 🤖 Find me cards equivalent to: Annihilating Fire

Similar cards (red, burn + exile creature if it’d die):

  • Roiling Vortex (red, exiles if creature would die, but only opponents’ creatures)
  • Draconic Intervention (red, exile instead of dying, board wipe)
  • Soul Sear (red, exiles instead when it kills a planeswalker)
  • Red Sun's Zenith (red, exiles if creature dies)

All deal damage and exile as a replacement effect, like Annihilating Fire.

Results:

Annihilating Fire #85 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • A creature dealt damage by Annihilating Fire that dies this turn will be exiled even if it wasn’t the target of Annihilating Fire (say, because the damage was redirected somehow).
  • A creature dealt damage by Annihilating Fire will be exiled no matter why the creature would die. It could be destroyed by another spell or ability.
  • The creature can still regenerate.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.31 USD
    Cardmarket 0.09 EUR / 0.15 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

    Draconic Intervention #96 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 0.27 USD
    Cardmarket 0.13 EUR / 0.34 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. Exile Draconic Intervention.

    Red Sun's Zenith #74 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If this spell doesn’t resolve, none of its effects occur. In particular, it will go to the graveyard rather than to its owner’s library.
  • Prices

    Seller Price
    Tcgplayer 0.51 USD / 4.45 USD
    Cardmarket 0.46 EUR / 2.52 EUR
    Cardkingdom 0.59 USD / 2.99 USD
    Cardsphere 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Red Sun's Zenith deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.ShuffleRed Sun's Zenith into its owner's library.

    Roiling Vortex #1958 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activating Roiling Vortex’s last ability won’t undo any life gained before it resolved.
  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • In a Two-Headed Giant game, Roiling Vortex’s first ability triggers twice during each team’s upkeep. Each instance deals 1 damage to one of the players on that team.
  • Prices

    Seller Price
    Tcgplayer 4.6 USD
    Cardkingdom 5.49 USD / 5.99 USD
    Cardsphere 4.74 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's upkeep, this enchantment deals 1 damage to them. Whenever a player casts a spell, if no mana was spent to cast that spell, this enchantment deals 5 damage to that player. : Your opponents can't gain life this turn.

    Soul Sear #160 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Soul Sear can target a creature or planeswalker that doesn't have indestructible.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.25 USD
    Cardmarket 0.14 EUR / 0.2 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.

    Annihilating Fire Instant Normal - ~$0.23

    Draconic Intervention Sorcery Normal - ~$0.31

    Red Sun's Zenith Sorcery Normal - ~$1.73

    Roiling Vortex Enchantment Normal - ~$5.21

    Soul Sear Instant Normal - ~$0.24

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