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AI 🤖 Find me cards equivalent to: Anzrag, the Quake-Mole

Equivalent cards to Anzrag, the Quake-Mole (red-green, big trampling creatures with attack triggers):

  • Etali, Primal Conqueror (red, big, strong attack trigger)
  • Ilharg, the Raze-Boar (red, trample, attack trigger cheats creatures in)
  • Niehiri's Resolve (red-green, blink effect for attacking creatures)
  • Ghalta, Stampede Tyrant (green, trample, enters battlefield trigger)
  • God-Eternal Rhonas (green, attack-boosting attack trigger)


Reason: All are red or green, big creatures with relevant attack or trample effects.

Results:

Anzrag, the Quake-Mole #186p Legendary Creature — Mole God

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 8/4
Types:
  • Creature
  • SubTypes:
  • Mole
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Anzrag, the Quake-Mole's first ability may trigger multiple times in the same turn. Each time it resolves, you create an additional combat phase.
  • If multiple creatures block Anzrag, the Quake-Mole, its first ability still triggers only once.
  • If you activate Anzrag, the Quake-Mole's last ability, but each creature the defending player controls can't block for any reason, Anzrag isn't blocked. If there's a cost associated with blocking Anzrag, the defending player isn't forced to pay that cost, so it doesn't have to be blocked in that case either.
  • If you activate Anzrag, the Quake-Mole's last ability, only one creature is required to block it each combat this turn. Other creatures may also block it and are free to block other creatures or not block at all.
  • Prices

    Seller Price
    Tcgplayer 5.53 USD / 10.34 USD
    Cardmarket 2.8 EUR / 3.4 EUR
    Cardkingdom 8.99 USD / 15.99 USD
    Manapool 29.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. : Anzrag must be blocked each combat this turn if able.

    Ghalta, Stampede Tyrant #185s Legendary Creature — Elder Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 8
    Power/Toughness: 12/12
    Types:
  • Creature
  • SubTypes:
  • Elder
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 19.88 USD
    Cardkingdom 34.99 USD
    Manapool 20.73 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample When Ghalta enters, put any number of creature cards from your hand onto the battlefield.

    God-Eternal Rhonas #163s Legendary Creature — Zombie God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • If an effect exiles the God and immediately returns it to the battlefield, its last ability triggers but will have no effect. However, if an effect exiles it and would return it to the battlefield at a later time, the God's ability may return that card to its owner's library first. If it does, the effect that exiled it won't return it later.
  • If an effect instructs you to "double" a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply.
  • If one of these Gods dies and it's your commander, you may put it into the command zone before its ability puts it into your library. If you save your commander this way, it won't put it into your library. The same is true if it would be exiled.
  • If one of these Gods leaves the graveyard or exile while its last ability is on the stack, it will remain in its new zone, even if that zone is a graveyard or exile.
  • If the God's owner has two or fewer cards in their library, the God is put on the bottom of their library as its last ability resolves.
  • If you control another player's God when it dies, you decide whether to put that card into its owner's library.
  • In a multiplayer game, if you put another player's God onto the battlefield under your control, it will be exiled as you leave the game. If you were still the controller of that God, you would control its triggered ability but you have left the game; that ability won't resolve and the card remains in exile. Similarly, if you lose the game at the same time that another player's God that you put onto the battlefield is destroyed, it remains in its owner's graveyard.
  • Rhonas's first triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't have their power doubled or gain vigilance.
  • Prices

    Seller Price
    Tcgplayer 9.08 USD
    Cardmarket 4.47 EUR
    Cardkingdom 13.99 USD
    Manapool 9.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch When God-Eternal Rhonas enters, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

    Ilharg, the Raze-Boar #429 Legendary Creature — Boar God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Boar
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Although the new creature is attacking, it was never declared as an attacking creature (for the purposes of abilities that trigger whenever a creature attacks, for example, such as those of Trusted Pegasus and Makeshift Battalion).
  • If an effect exiles the God and immediately returns it to the battlefield, its last ability triggers but will have no effect. However, if an effect exiles it and would return it to the battlefield at a later time, the God's ability may return that card to its owner's library first. If it does, the effect that exiled it won't return it later.
  • If one of these Gods dies and it's your commander, you may put it into the command zone before its ability puts it into your library. If you save your commander this way, it won't put it into your library. The same is true if it would be exiled.
  • If one of these Gods leaves the graveyard or exile while its last ability is on the stack, it will remain in its new zone, even if that zone is a graveyard or exile.
  • If the God's owner has two or fewer cards in their library, the God is put on the bottom of their library as its last ability resolves.
  • If the new creature has an ability that triggers at the beginning of the end step, that ability will trigger and resolve even if the creature is returned to your hand during the end step before that ability resolves.
  • If the new creature leaves the battlefield before the end step, most likely because it died in combat, that card remains in its current zone. It won't return to your hand.
  • If you control another player's God when it dies, you decide whether to put that card into its owner's library.
  • In a multiplayer game, if you put another player's God onto the battlefield under your control, it will be exiled as you leave the game. If you were still the controller of that God, you would control its triggered ability but you have left the game; that ability won't resolve and the card remains in exile. Similarly, if you lose the game at the same time that another player's God that you put onto the battlefield is destroyed, it remains in its owner's graveyard.
  • You choose which player, planeswalker, or battle the new creature is attacking. It doesn't have to be attacking the same player, planeswalker, or battle that Ilharg is attacking.
  • Prices

    Seller Price
    Tcgplayer 12.26 USD / 13.44 USD
    Cardmarket 5.63 EUR / 11.02 EUR
    Manapool 41.66 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

    Anzrag, the Quake-Mole Legendary Creature — Mole God Normal - ~$10.89

    Ghalta, Stampede Tyrant Legendary Creature — Elder Dinosaur Normal - ~$25.2

    God-Eternal Rhonas Legendary Creature — Zombie God Normal - ~$9.17

    Ilharg, the Raze-Boar Legendary Creature — Boar God Normal - ~$16.8

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