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"Find me cards equivalent to: Apocalypse"

Equivalent cards to Apocalypse (red, Sorcery, mass removal):
1. Jokulhaups — Red, Sorcery, destroys all artifacts, creatures, and lands.
2. Decree of Annihilation — Red, Sorcery, exiles all artifacts, creatures, lands, and hands.
3. Obliterate — Red, Sorcery, destroys all artifacts, creatures, and lands (can’t be countered).

These all share the color and similar board-clearing effects, though Apocalypse is unique in exiling all permanents and causing you to discard your hand.

Found Cards

4 Results

Apocalypse

Decree of Annihilation

Jokulhaups

Obliterate

Apocalypse #162 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Mass Land Denial
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 8.89 USD
    Cardmarket 2.89 EUR
    Manapool 5.18 USD
    Cardkingdom 6.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile all permanents. Youdiscardyour hand.

    Decree of Annihilation #5 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 10
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Mass Land Denial
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • The cycling ability and the triggered ability are separate. If the triggered ability doesn't resolve (because, for example, it has been countered, or all of its targets have become illegal), the cycling ability will still resolve, and you'll draw a card.
  • When you cycle this card, first the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability.
  • Prices

    Seller Price
    Manapool 1.54 USD
    Tcgplayer 6.73 USD
    Cardkingdom 3.99 USD
    Cardmarket 1.06 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling (,Discardthis card: Draw a card.) When you cycle this card,destroyall lands.

    Jokulhaups #57 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Mass Land Denial
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all artifacts, creatures, and lands. They can't be regenerated.

    Obliterate #11 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 8
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Mass Land Denial
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Counterspells can be cast that target it, but when they resolve they simply don’t counter it since it can’t be countered.
  • Prices

    Seller Price
    Manapool 5.28 USD
    Tcgplayer 7.37 USD
    Cardkingdom 4.99 USD
    Cardmarket 1.47 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated.