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"Find me cards equivalent to: Arbalest Engineers"

Equivalent cards to Arbalest Engineers in Gruul (G, R) colors with ETB modal choices are:

  • Domri's Ambush: Deals damage and puts a +1/+1 counter. Not a creature, but similar effect.
  • Voltaic Visionary: Red, ETB not modal but interacts with Powerstone-like effects.
  • Warden of the Chained: Gruul creature, not modal, but trample and enters with +1/+1 counters.
  • Kogla and Yidaro: Gruul, modal ETB—fight or destroy artifact/enchantment.
  • Scab-Clan Giant: Gruul creature, ETB deals damage to random creature.

Few Gruul creatures match Arbalest Engineers directly, but Kogla and Yidaro is closest for modal ETB. Most Gruul cards split effects across spells or single-modes.

Found Cards

5 Results

Arbalest Engineers

Domri's Ambush

Kogla and Yidaro

Scab-Clan Giant

Warden of the Chained

Arbalest Engineers #206 Creature — Human Artificer

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Although all the cards in The Brothers' War that create Powerstone tokens create a tapped Powerstone token, entering the battlefield tapped isn't part of the token's definition. Notably, if you create a token that is a copy of a Powerstone token, the token copy won't enter the battlefield tapped.
  • Powerstone tokens are a kind of predefined token. Each one has the artifact subtype "Powerstone" and the ability "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell."
  • You can use the {C} added by a Powerstone token on anything that isn't a nonartifact spell. This includes paying costs to activate abilities of both artifact and nonartifact permanents, paying ward costs, and so on.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.27 USD 0.17 USD
    Manapool 0.15 USD / 0.15 USD
    Cardmarket 0.05 EUR / 0.09 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, choose one — • This creature deals 1 damage to any target. • Put a +1/+1counteron target creature. It gains trample and haste until end of turn. • Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

    Domri's Ambush #192 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If either target is an illegal target as Domri’s Ambush tries to resolve, the creature you control won’t deal damage.
  • If the creature you control is an illegal target as Domri’s Ambush tries to resolve, you won’t put a +1/+1 counter on it. If that creature is a legal target but the other target isn’t, you’ll still put the counter on the creature you control.
  • You can’t cast Domri’s Ambush unless you choose both a creature you control and a creature or planeswalker you don’t control as targets.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.79 USD
    Manapool 0.15 USD / 0.35 USD
    Cardmarket / 0.71 EUR 0.19 EUR
    Tcgplayer 0.29 USD / 0.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put a +1/+1counteron target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.

    Kogla and Yidaro #244 Legendary Creature — Ape Dinosaur Turtle

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Ape
  • Dinosaur
  • Turtle
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • You don't have to choose a target artifact or enchantment for the last ability. However, if you do, and that permanent is an illegal target at the time the ability tries to resolve, the ability won't resolve and none of its effects will happen. You won't shuffle Kogla and Yidaro into your library and you won't draw a card.
  • Prices

    Seller Price
    Cardkingdom / 3.99 USD 3.49 USD
    Tcgplayer 2.3 USD / 2.83 USD
    Cardmarket / 1.02 EUR 1.06 EUR
    Manapool 2.03 USD / 2.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Kogla and Yidaro enters, choose one — • It gains trample and haste until end of turn. • It fights target creature you don't control. ,Discardthis card:Destroyup to one target artifact or enchantment.Shufflethis card into your library from your graveyard, then draw a card.

    Scab-Clan Giant #101 Creature — Giant Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If Scab-Clan Giant leaves the battlefield before its ability resolves, no fight will happen and neither creature will deal damage. Also, if the target creature is an illegal target when the ability tries to resolve, it won't resolve and no fight will happen.
  • In a multiplayer game, you don't choose a single opponent at random. Any creature controlled by any of your opponents may be chosen at random.
  • The target is chosen at random as part of putting the ability on the stack. Players can respond to the ability knowing what the target of the ability is.
  • To choose a target at random, all legal targets must have an equal chance of being chosen. There are many ways to do this, including assigning each possible legal target a number and rolling a die.
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer 0.11 USD
    Cardmarket 0.02 EUR / 0.23 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, it fights target creature an opponent controls chosen at random.

    Warden of the Chained #230 Creature — Minotaur Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • If you control two Wardens of the Chained, each will fulfill the other's condition and both will be able to attack.
  • Once Warden of the Chained is attacking, it will remain attacking even if you no longer control another creature with power 4 or greater.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.36 USD
    Cardmarket / 0.1 EUR 0.03 EUR
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample This creature can't attack unless you control another creature with power 4 or greater.