🤖 ManaHive AI
- Archon's Glory (reference card):
Instant, W
Bargain—sac an artifact, enchantment, or token.
Target creature gets +2/+2 until end of turn. If bargained, gains flying and lifelink until end of turn.
Equivalent/similar cards (White instants that pump & may add keywords):
1. Mighty Leap
Target creature gets +2/+2 and gains flying until end of turn.
Reason: Same stat boost, always gives flying, no bargain.
2. Emerge Unscathed
Target creature gains protection from the color of your choice until end of turn.
Reason: Instant speed, grants keyword/protection.
3. Take Up the Shield
Target creature gets +1/+1 and gains lifelink and indestructible until end of turn.
Reason: Same color/instant, gives lifelink and other keyword.
4. Dauntless Unity
Kicker: If you paid the kicker, creatures get +2/+1 until end of turn, otherwise +1/+1.
Reason: Modal effect, based on payment (like bargain).
5. Might of the Ancestors
Creatures get +2/+2 until end of turn if you control a legendary creature; otherwise +1/+1.
Reason: Conditional stat boost (comparable to bargain).
None are exact, but Mighty Leap and Take Up the Shield are closest in color, type, and effect.
6 Results
Archon's Glory
Dauntless Unity
Emerge Unscathed
Might of the Ancestors
Mighty Leap
Take Up the Shield
Archon's Glory #2 Instant
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| Rarity: | Common |
| Converted Cost: | 1 |
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Bargain (You maysacrificean artifact, enchantment, or token as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.Dauntless Unity #9 Instant
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| Converted Cost: | 2 |
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KickerEmerge Unscathed #20 Instant
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| Converted Cost: | 1 |
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Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)Might of the Ancestors #23 Enchantment
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.Mighty Leap #28 Instant
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| Rarity: | Common |
| Converted Cost: | 2 |
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Target creature gets +2/+2 and gains flying until end of turn.Take Up the Shield #J25-270 Instant
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| Rarity: | Common |
| Converted Cost: | 2 |
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