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5 Cards Found

AI 🤖 Find me cards equivalent to: Archon of Coronation

Equivalent cards to Archon of Coronation (White, flying, monarch-related, or damage prevention):

  • Platinum Angel (prevents you from losing)
  • Solemnity (prevents counters, similar lock/protection)
  • True Conviction (doubling life gain—adds resilience)
  • Throne of the High City (makes you monarch)


Reason: These cards offer similar protection or monarch effects and are white or colorless, fitting the role of Archon of Coronation.

Results:

Archon of Coronation #616 Creature — Archon

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 6
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Archon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • Combat damage dealt to you by a commander is still tracked, even if it didn't cause you to lose life.
  • If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
  • If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
  • If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
  • There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
  • While Archon of Coronation's last ability applies, damage dealt to you still has all effects other than causing you to lose life. For example, abilities that trigger on that damage being dealt still trigger; if the source has lifelink, its controller still gains life; and so on.
  • Prices

    Seller Price
    Tcgplayer 1.49 USD / 3.38 USD
    Cardmarket 1.6 EUR / 3 EUR
    Cardkingdom 2.29 USD / 3.99 USD
    Cardsphere 1.38 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)

    Platinum Angel #1 Artifact Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: 4/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Effects that say the game is a draw, such as the _Legends_(TM) card Divine Intervention, are not affected by Platinum Angel. They'll still work.
  • You can concede a game while Platinum Angel on the battlefield. A concession causes you to leave the game, which then causes you to lose the game (Once you concede, you no longer control a Platinum Angel, so its ability can't prevent you from losing the game).
  • If you control Platinum Angel in a Two-Headed Giant game, your team can't lose the game and the opposing team can't win the game.
  • No game effect can cause you to lose the game or cause any opponent to win the game while you control Platinum Angel. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, you're dealt combat damage by Phage the Untouchable, your opponent has Mortal Combat with twenty or more creature cards in their graveyard, or so on. You keep playing.
  • Other circumstances can still cause you to lose the game, however. You will lose a game if you concede, if you're penalized with a Game Loss or a Match Loss during a sanctioned tournament due to a DCI rules infraction, or if your _Magic Online_(R) game clock runs out of time.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying You can't lose the game and your opponents can't win the game.

    Solemnity #22s Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Counters can be put on cards that aren't on the battlefield. Notably, suspended cards will still get time counters.
  • Damage from a source with infect has no effect on creatures or players. No -1/-1 counters are put on creatures, and no damage is marked on them. Players don’t get poison counters and they don’t lose life. The damage is still dealt for purposes of effects that care about damage, such as lifelink.
  • Damage from a source with wither has no effect on creatures. No -1/-1 counters are put on them, and no damage is marked on them. The damage is still dealt for purposes of effects that care about damage, such as lifelink.
  • If a creature with tribute is entering the battlefield, the chosen opponent can’t pay tribute even if they want to.
  • If a replacement effect allows a player to modify or replace an event by putting counters on an artifact, creature, enchantment, or land, that player may apply that replacement effect. Counters won’t be put on the object, but if the original event is entirely replaced (such as by applying Soul-Scar Mage’s replacement effect), the original event won’t happen.
  • If an artifact, creature, enchantment, or land would enter the battlefield with counters on it at the same time that Solemnity enters the battlefield, Solemnity doesn’t stop it from getting those counters.
  • If the cost of an ability or an additional cost of a spell requires putting counters on an artifact, creature, enchantment, or land, that cost can’t be paid. If a resolving spell or ability says that a player may put counters on one of those objects, that player can’t choose to do so.
  • Solemnity doesn’t remove any counters players or permanents already have.
  • Solemnity stops counters from being put on an artifact, creature, enchantment, or land as it enters the battlefield, as well as stopping counters from being put on them later.
  • While resolving a cumulative upkeep trigger of a permanent, you’ll fail to put a counter on that permanent, then you may pay for the age counters already on it. If it has no age counters on it, you may pay {0}.
  • Prices

    Seller Price
    Tcgplayer 18.34 USD
    Cardmarket 5.14 EUR
    Cardkingdom 16.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands.

    Throne of the High City #339 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Abilities that trigger whenever you "become the monarch" trigger only if you aren't already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won't trigger.
  • Being the monarch carries two inherent triggered abilities. "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
  • If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward.
  • Prices

    Seller Price
    Tcgplayer 0.17 USD
    Cardmarket 0.29 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.15 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , ,Sacrificethis land: You become the monarch.

    True Conviction #1082 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 16.15 USD / 16.93 USD
    Cardmarket 7.35 EUR / 8.21 EUR
    Cardkingdom 21.99 USD / 11.99 USD
    Cardsphere 13.89 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have double strike and lifelink.

    Archon of Coronation Creature — Archon Normal - ~$3.38

    Platinum Angel Artifact Creature — Angel Normal

    Solemnity Enchantment Normal - ~$13.49

    Throne of the High City Land Normal - ~$2.53

    True Conviction Enchantment Normal - ~$11.32

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