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AI 🤖 Find me cards equivalent to: Argivian Avenger

Equivalent cards to Argivian Avenger (colorless, artifact creature that can pump stats and gain abilities):
1. Chimeric Mass – Can become a creature and pump power/toughness.
2. Arcbound Crusher – Gets bigger with artifact spells.
3. Assembly-Worker – Artifact creature with pump synergy.
4. Darksteel Juggernaut – Grows with artifacts in play.


Reason: All are colorless artifact creatures with self-pumping or growing abilities.

Results:

Arcbound Crusher #105 Artifact Creature — Juggernaut

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 0/0
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Juggernaut
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Modular Trample

    Rules

  • If this creature gets enough -1/-1 counters put on it to cause its toughness to be 0 or less (or the damage marked on it to be lethal), modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.
  • Prices

    Seller Price
    Tcgplayer 4.41 USD
    Cardmarket 1.49 EUR
    Cardkingdom 3.99 USD
    Cardsphere 3.73 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever another artifact enters, put a +1/+1counteron this creature. Modular 1 (This creature enters with a +1/+1counteron it. When it dies, you may put its +1/+1 counters on target artifact creature.)

    Argivian Avenger #232 Artifact Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.12 USD
    Cardmarket 0.1 EUR / 0.15 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.06 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Until end of turn, this creature gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.

    Assembly-Worker #14 Token Artifact Creature — Assembly-Worker

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 2/2
    Types:
  • Token
  • Artifact
  • Creature
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Text

    Assembly-Worker #248 Artifact Creature — Assembly-Worker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Assembly-Worker
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Assembly-Worker's ability can target any creature with the Assembly-Worker subtype, not only creatures named Assembly-Worker.
  • Prices

    Seller Price
    Tcgplayer 0.15 USD / 0.25 USD
    Cardmarket 0.1 EUR / 0.25 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target Assembly-Worker creature gets +1/+1 until end of turn.

    Chimeric Mass #141 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Activating the last ability while Chimeric Mass is a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
  • For example, say you activate the last ability of a Chimeric Mass with three charge counters on it. After it resolves, you cast Giant Growth targeting it. It’s now 6/6. Then Diminish (“Target creature becomes 1/1 until end of turn”) is cast targeting it. Once Diminish resolves, Chimeric Mass would be 4/4. Activating Chimeric Mass’s last ability a second time would make it 6/6 again until end of turn.
  • If the number of charge counters on Chimeric Mass changes while it is a creature, its power and toughness will change accordingly.
  • If you activate Chimeric Mass’s last ability while it has no charge counters on it, it will become a 0/0 creature and be put into its owner’s graveyard as a state-based action.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD / 0.4 USD
    Cardmarket 0.14 EUR / 0.95 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.42 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This artifact enters with X charge counters on it. : Until end of turn, this artifact becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."

    Darksteel Juggernaut #150 Artifact Creature — Juggernaut

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: */*
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Juggernaut
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • If, during your declare attackers step, Darksteel Juggernaut is tapped, is affected by a spell or ability that says it can't attack, or is affected by "summoning sickness," then it doesn't attack. If there's a cost associated with having Darksteel Juggernaut attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
  • Lethal damage and effects that say "destroy" won't cause Darksteel Juggernaut to be put into the graveyard. However, it can be put into the graveyard for a number of other reasons. The most likely reasons are if its toughness is 0 or less or it's sacrificed.
  • Since Darksteel Juggernaut is itself an artifact, its power and toughness will always be at least 1 while it's on the battlefield (unless a spell or ability somehow changes its card type).
  • The first ability works in all zones.
  • Prices

    Seller Price
    Tcgplayer 0.78 USD / 4.42 USD
    Cardmarket 0.57 EUR / 1.57 EUR
    Cardkingdom 1.29 USD
    Cardsphere 0.87 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. This creature attacks each combat if able.

    Arcbound Crusher Artifact Creature — Juggernaut Normal - ~$3.41

    Argivian Avenger Artifact Creature — Shapeshifter Normal - ~$0.19

    Assembly-Worker Token Artifact Creature — Assembly-Worker Token

    Assembly-Worker Artifact Creature — Assembly-Worker Normal - ~$0.26

    Chimeric Mass Artifact Normal - ~$0.44

    Darksteel Juggernaut Artifact Creature — Juggernaut Normal - ~$1.58

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