🤖 ManaHive AI
"Find me cards equivalent to: Arlinn, the Pack's Hope"
Equivalent cards to Arlinn, the Pack's Hope (Legendary, Planeswalker, Green/Red):
1. Arlinn Kord — Also a GR planeswalker that creates Wolf tokens and grants flash/has similar theming.
2. Domri, Chaos Bringer — GR planeswalker, creates creature tokens and buffs creatures.
3. Xenagos, the Reveler — GR planeswalker, creates tokens and ramps.
4. Samut, the Tested — GR planeswalker, buffs and grants haste.
All share color identity and at least one key mechanic (flash, tokens, or creature buffing), and Arlinn, the Pack's Hope for your reference.
Found Cards
3 Results
Domri, Chaos Bringer
Samut, the Tested
Xenagos, the Reveler
Domri, Chaos Bringer #RA7 Legendary Planeswalker — Domri
Info
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| Rarity: | Mythic |
| Converted Cost: | 4 |
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| Layout: | Normal |
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Rules
Text
+1 Add
−3 Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
−8 You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
Samut, the Tested #144s Legendary Planeswalker — Samut
Info
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| Rarity: | Mythic |
| Converted Cost: | 4 |
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| Layout: | Normal |
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Rules
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+1 Up to one target creature gains double strike until end of turn.
−2 Samut deals 2 damage divided as you choose among one or two targets.
−7 Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, thenshuffle
Xenagos, the Reveler #209 Legendary Planeswalker — Xenagos
Info
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| Rarity: | Mythic |
| Converted Cost: | 4 |
| Power/Toughness: | / |
| Types: | |
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| Languages: | |
| Layout: | Normal |
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Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
+1 Add X mana in any combination of
0 Create a 2/2 red and green Satyr creature token with haste.
−6 Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.