🤖 ManaHive AI
Equivalent cards to Artful Maneuver (white, instant, gives a temporary power/toughness boost and possible extra value):
1. Defiant Strike – Instant, pumps +1/+0 and draws a card (white, instant, pump + draw).
2. Mighty Leap – Instant, gives +2/+2 and flying until end of turn (white, instant, pump).
3. Brave the Elements – Instant, gives protection to all white creatures (white, instant, pump-like/protection).
4. Unbreakable Formation – Instant, gives indestructible and puts +1/+1 counters if cast in main phase (white, instant, pump for all).
5. Sheltering Light – Instant, gives indestructible and scries 1 (white, instant, protection + scry).
6. Temur Battle Rage (Not white, but pumps w/ double strike) – Only if you'd like similar effect in different colors.
Reason: All provide white instant combat tricks; none have rebound, which is unique, but some offer card draw, protection, or bigger buffs.
7 Results
Artful Maneuver
Brave the Elements
Defiant Strike
Mighty Leap
Sheltering Light
Temur Battle Rage
Unbreakable Formation
Artful Maneuver #DTK-4 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Text
Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)Brave the Elements #66 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 1 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Text
Choose a color. White creatures you control gain protection from the chosen color until end of turn.Defiant Strike #66 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 1 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Text
Target creature gets +1/+0 until end of turn. Draw a card.Mighty Leap #28 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Text
Target creature gets +2/+2 and gains flying until end of turn.Sheltering Light #35 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 1 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
Legalities
Text
Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don'tdestroythe creature.)Temur Battle Rage #351 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Special |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
Legalities
Text
Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.Unbreakable Formation #7052 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |