🤖 ManaHive AI
Cards similar to Atarka Pummeler (red creatures, with a focus on granting evasion like menace or a Formidable-like condition):
1. Fencing Ace - Not red, not a fit.
2. Akoum Warrior - Red, but lacks a menace-granting ability.
3. Bloodsworn Steward - Red, grants haste.
4. Battle-Rattle Shaman - Red, boosts power, indirectly helps reach Formidable.
5. Legion Loyalist - Red, grants trample and prevents tokens from blocking.
Closest red creatures for mass menace/granting evasion:
- Ogre Battledriver — Red, boosts power, helps reach Formidable.
- Angrath, Captain of Chaos (not a creature, but gives creatures you control menace).
- Goblin War Drums (Enchantment, but gives all creatures you control menace).
Direct creature with red, mass menace and a power-based ability is rare (Atarka Pummeler is unique), but try:
- Rageblood Shaman — Red, minotaur lord, helps reach Formidable.
- Embermaw Hellion — Red, increases damage of red sources, helps pump power.
Summary: No card matches all of Atarka Pummeler's unique attributes, but the closest red creatures grant evasion, pump, or interact with power: Atarka Pummeler, Battle-Rattle Shaman, Ogre Battledriver, and for mass menace, use noncreature cards like Goblin War Drums.
10 Results
Angrath, Captain of Chaos
Atarka Pummeler
Battle-Rattle Shaman
Bloodsworn Steward
Embermaw Hellion
Fencing Ace
Goblin War Drums
Legion Loyalist
Ogre Battledriver
Rageblood Shaman
Angrath, Captain of Chaos #527 Legendary Planeswalker — Angrath
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
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| Layout: | Normal |
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Creatures you control have menace.−2 Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Atarka Pummeler #129 Creature — Ogre Warrior
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| Rarity: | Uncommon |
| Converted Cost: | 5 |
| Power/Toughness: | 4/5 |
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Formidable —Battle-Rattle Shaman #130 Creature — Goblin Shaman
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
| Power/Toughness: | 2/2 |
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At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.Bloodsworn Steward #144 Creature — Vampire Knight
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 4/4 |
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Flying Commander creatures you control get +2/+2 and have haste.Embermaw Hellion #141 Creature — Hellion
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| Rarity: | Rare |
| Converted Cost: | 5 |
| Power/Toughness: | 4/5 |
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Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.Fencing Ace #11 Creature — Human Soldier
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| Rarity: | Uncommon |
| Converted Cost: | 2 |
| Power/Toughness: | 1/1 |
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Double strike (This creature deals both first-strike and regular combat damage.)Goblin War Drums #133 Enchantment
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| Converted Cost: | 3 |
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Creatures you control have menace. (They can't be blocked except by two or more creatures.)Legion Loyalist #97 Creature — Goblin Soldier
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| Rarity: | Rare |
| Converted Cost: | 1 |
| Power/Toughness: | 1/1 |
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Haste Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.Ogre Battledriver #227 Creature — Ogre Warrior
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 3/3 |
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Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack andRageblood Shaman #138 Creature — Minotaur Shaman
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 2/3 |
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