cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Aurochs"

Equivalent cards to Aurochs (green, with the Aurochs pumping ability) include:

  • Rimehorn Aurochs
  • Anaba Ancestor (not a direct equivalent, but thematically similar as an Aurochs tribe)
  • Stampeding Wildebeests (green, trample, cares about other creatures)


Reason: They share the green trample theme or the Aurochs creature type and often have synergy with other Aurochs.

Found Cards

4 Results

Anaba Ancestor

Aurochs

Rimehorn Aurochs

Stampeding Wildebeests

Anaba Ancestor #86 Creature — Minotaur Spirit

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Another target Minotaur creature gets +1/+1 until end of turn.

    Aurochs #225 Creature — Aurochs

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Aurochs
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • The bonus is not applied until after you check for attack legality, so it is a 2/3 creature when declaring attackers.
  • The ability counts the number of attacking creatures with the creature type Aurochs, not just those named Aurochs.
  • Prices

    Seller Price
    Cardmarket 0.15 EUR
    Manapool 0.15 USD
    Tcgplayer 0.14 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

    Rimehorn Aurochs #118 Snow Creature — Aurochs

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Aurochs
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Abilities of Aurochs care about other creatures that have creature type Aurochs, which includes (but is not limited to) the Ice Age card namedAurochs.
  • If the first creature targeted by Rimehorn Aurochs can’t block the second targeted creature (for example, because the second creature has flying and the first doesn’t, or because both creatures are controlled by the same player), the ability does nothing and the first creature is free to block whichever creature its controller chooses, or block no creatures at all.
  • Prices

    Seller Price
    Tcgplayer / 1.64 USD 0.15 USD
    Cardkingdom / 3.49 USD 0.39 USD
    Cardmarket / 0.71 EUR 0.13 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. : Target creature blocks target creature this turn if able. ( can be paid with one mana from a snow source.)

    Stampeding Wildebeests #121 Creature — Antelope Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Antelope
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • The ability that returns a creature doesn’t target anything. You can return a creature with shroud or protection from green, for example. You don’t decide which creature to return until the ability resolves. If you control no other green creatures, you must return Stampeding Wildebeests itself.
  • You choose a creature and return it all during resolution of the triggered ability. This means that if you have two Wildebeests, there is no way to end up returning only one creature.
  • Prices

    Seller Price
    Cardmarket 0.28 EUR
    Cardkingdom 0.35 USD
    Manapool 0.2 USD
    Tcgplayer 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, return a green creature you control to its owner's hand.