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MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Autumn-Tail, Kitsune Sage"

Cards equivalent to Autumn-Tail, Kitsune Sage (Legendary, White, Aura manipulation):

  • Sovereigns of Lost Alara (White/Blue, attaches Aura from deck when attacking)
  • Bruna, Light of Alabaster (White/Blue, attaches all Auras)
  • Tuvasa the Sunlit (White/Blue/Green, cares about Auras)

None do exactly what Autumn-Tail does, but these have similar Aura interactions and are white or partially white.

Found Cards

3 Results

Bruna, Light of Alabaster

Sovereigns of Lost Alara

Tuvasa the Sunlit

Bruna, Light of Alabaster #1221 Legendary Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 6
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Vigilance

    Rules

  • All of these Auras will become attached to Bruna before combat damage is dealt. If Bruna is attacking, these Auras become attached before blockers are declared.
  • Only Auras that could legally enchant Bruna may be attached to it, whether they're being moved from other permanents or being put onto the battlefield. An Aura with "enchant land," for example, could not be attached to Bruna this way.
  • Prices

    Seller Price
    Cardkingdom / 7.99 USD 6.49 USD
    Manapool / 7.63 USD 7.29 USD
    Cardmarket 3.71 EUR / 4.69 EUR
    Tcgplayer / 9.02 USD 7.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance Whenever Bruna attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

    Sovereigns of Lost Alara #12 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Exalted

    Rules

  • Any Aura card you find with Sovereigns of Lost Alara's second ability must be able to enchant the attacking creature as it currently exists. You need to check the Aura's enchant ability as well as any effects, such as protection, that would make it illegal to attach that Aura to the attacking creature. For example, if the attacking creature were an artifact creature with protection from blue, you could find an Aura with "enchant artifact," but you could not find a blue Aura.
  • If the attacking creature has left the battlefield by the time Sovereigns of Lost Alara's second ability resolves, you can't put an Aura onto the battlefield this way. You may still choose to search your library just to shuffle it.
  • If you choose to search your library but no applicable Aura card is left in your deck (or you choose not to find one), then nothing enters and you simply shuffle your library.
  • The attacking creature is not targeted by either this ability or the Aura, so a creature with shroud can be enchanted this way.
  • Any Aura card you find with Sovereigns of Lost Alara's second ability must be able to enchant the attacking creature as it currently exists. You need to check the Aura's enchant ability as well as any effects, such as protection, that would make it illegal to attach that Aura to the attacking creature. For example, if the attacking creature were an artifact creature with protection from blue, you could find an Aura with "enchant artifact," but you could not find a blue Aura.
  • If the attacking creature has left the battlefield by the time Sovereigns of Lost Alara's second ability resolves, you can't put an Aura onto the battlefield this way. You may still choose to search your library just to shuffle it.
  • If you choose to search your library but no applicable Aura card is left in your library (or you choose not to find one), then nothing enters the battlefield and you simply shuffle your library.
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 1.29 USD
    Manapool 0.52 USD / 2.8 USD
    Tcgplayer 0.91 USD / 6.49 USD
    Cardmarket 0.64 EUR / 3.29 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, thenshuffle

    Tuvasa the Sunlit #47 Legendary Creature — Merfolk Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to Tuvasa may become lethal if some of your enchantments leave the battlefield during that turn.
  • Tuvasa's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price
    Tcgplayer 5.5 USD
    Cardmarket / 3.2 EUR 3.45 EUR
    Manapool 3.28 USD
    Cardkingdom 2.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tuvasa gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card.