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"Find me cards equivalent to: Avacyn, the Purifier"

Equivalent cards to Avacyn, the Purifier (Legendary Creature — Angel, Red, Flying, deals damage to all other creatures and opponents):

  • Tajic, Legion's Edge (Red/White, legendary, damage prevention, not direct AoE damage but similar legendary angel flavor)
  • Aurelia, the Warleader (Red/White, legendary angel, flying, combat-focused)
  • Nobilis of War (Red/White, angel, flying, pumps team)
  • Gisela, Blade of Goldnight (Red/White, legendary angel, flying, modifies damage)

Direct red legendary angels with flying and a damage-based AoE trigger like Avacyn, the Purifier are rare; most similar are red/white, but no exact match on the damage trigger.

Found Cards

4 Results

Aurelia, the Warleader

Gisela, Blade of Goldnight

Nobilis of War

Tajic, Legion's Edge

Aurelia, the Warleader #35 Legendary Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 6
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste Vigilance

    Rules

  • Aurelia's last ability doesn't give you any additional main phases. This means that you will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one.
  • Prices

    Seller Price
    Manapool 13.13 USD / 16.06 USD
    Cardmarket / 13.09 EUR 9.73 EUR
    Cardkingdom 13.99 USD / 27.99 USD
    Tcgplayer / 17.61 USD 13.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

    Gisela, Blade of Goldnight #218 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Gisela doubles damage dealt to opponents and permanents your opponents control from any source, including sources controlled by those opponents.
  • If damage dealt by a source you control is being divided or assigned among multiple permanents an opponent controls or among an opponent and one or more permanents they control simultaneously, divide the original amount and double the results. For example, if you attack with a 5/5 creature with trample and your opponent blocks with a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. These amounts are then doubled to 4 and 6 damage, respectively. You can't double the damage to 10 first and then assign 2 to the creature and 8 to the player.
  • If multiple replacement effects would modify how damage would be dealt, the player being dealt damage (or the controller of the permanent being dealt damage) chooses the order in which to apply those effects.
  • Prices

    Seller Price
    Manapool 8.94 USD / 9.16 USD
    Tcgplayer 6.33 USD / 9.08 USD
    Cardmarket / 7.35 EUR 6.26 EUR
    Cardkingdom / 9.99 USD 9.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

    Nobilis of War #195 Creature — Spirit Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • This is a static ability. Attacking creatures you control will get +2/+0 from the moment they're declared as attackers (or enter attacking) until the moment the combat phase ends, they're removed from combat, or Nobilis of War leaves the battlefield, whichever comes first.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD / 0.51 USD
    Manapool 0.29 USD / 0.52 USD
    Cardkingdom / 0.79 USD 0.49 USD
    Cardmarket 0.19 EUR / 0.72 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Attacking creatures you control get +2/+0.

    Tajic, Legion's Edge #204p Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Mentor

    Rules

  • If Tajic and other creatures you control would be dealt lethal noncombat damage at the same time, the damage that would be dealt to your other creatures is prevented.
  • If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.
  • If the target creature's power is no longer less than the attacking creature's power as the ability resolves, mentor doesn't add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.
  • Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature's power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.
  • Prices

    Seller Price
    Tcgplayer 0.74 USD / 5.33 USD
    Cardmarket / 0.93 EUR 0.3 EUR
    Cardkingdom 0.69 USD / 3.99 USD
    Manapool 1.19 USD / 1.94 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Mentor (Whenever this creature attacks, put a +1/+1counteron target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. : Tajic gains first strike until end of turn.