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"Find me cards equivalent to: Avalanche Caller"

Equivalent cards to Avalanche Caller (Snow Creature, Blue, animates lands):
1. Rimewind Taskmage – Snow Creature – Human Wizard, blue, can tap to tap artifacts, creatures, or lands.
2. Wake Thrasher – Blue Merfolk Soldier that gets bigger when lands are untapped, though not a land-animator.
3. Noteworthy: Avalanche Caller is unique among blue snow creatures for directly animating lands with hexproof and haste.

No other blue snow creatures animate lands exactly like Avalanche Caller. Closest in spirit are cards like Rimewind Taskmage, but they don’t animate lands.

Found Cards

3 Results

Avalanche Caller

Rimewind Taskmage

Wake Thrasher

Avalanche Caller #274 Snow Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 1/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A land that becomes a creature because of Avalanche Caller’s activated ability will retain any other supertypes, card types, subtypes, and abilities it had. In particular, it will be a snow creature land.
  • In most cases, the land that becomes a creature will remain colorless. If another effect caused the land to have one or more colors, the resulting creature land will retain those colors.
  • Snow is a supertype, not a card type. It has no rules meaning or function by itself, but spells and abilities may refer to it.
  • Snow isn’t a type of mana. If an effect says you may spend mana as though it were any type, you can’t pay for {S} using mana that wasn’t produced by a snow source.
  • Some cards have additional effects for each {S} spent to cast them. You can cast these spells even if you don’t spend any snow mana to cast them; their additional effects simply won’t do anything.
  • The Kaldheim set doesn’t have any cards with mana costs that include {S}, but some previous sets do. If an effect says such a spell costs {1} less to cast, that reduction doesn’t apply to any {S} costs. This is also true for activated abilities that include {S} in their activation costs and effects that reduce those costs.
  • The activated ability doesn’t cause the target snow land to become tapped or untapped.
  • The {S} symbol is a generic mana symbol. It represents a cost that can be paid by one mana that was produced by a snow source. That mana can be any color or colorless.
  • Prices

    Seller Price
    Manapool 0.17 USD
    Tcgplayer 0.1 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.19 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

    Rimewind Taskmage #44 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.23 USD / 3.6 USD
    Cardkingdom 0.35 USD / 4.99 USD
    Manapool / 1.91 USD 0.17 USD
    Cardmarket 0.1 EUR / 0.75 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : You may tap or untap target permanent. Activate only if you control four or more snow permanents.

    Wake Thrasher #DDT-24 Creature — Merfolk Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If permanents you control become untapped during your untap step, Wake Thresher’s ability will trigger that many times. However, since no player gets priority during the untap step, those abilities wait to be put on the stack until your upkeep starts. At that time, all your “beginning of upkeep” triggers will also trigger. You can put them and Wake Thresher’s abilities on the stack in any order.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Tcgplayer 0.2 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a permanent you control becomes untapped, this creature gets +1/+1 until end of turn.