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"Find me cards equivalent to: Axebane Guardian"

Equivalent cards to Axebane Guardian (Creature – Human Druid, Green, mana ramp based on defenders):
1. Overgrown Battlement — {T}: Add {G} for each creature you control with defender.
2. Sylvan Caryatid — Defender, hexproof, {T}: Add one mana of any color.
3. Incubation Druid — {T}: Add one mana of any type a land you control could produce; can be adapted to add three.
4. Leafkin Druid — {T}: Add {G}. If you control four or more creatures, add {G}{G}.

These are all green mana dorks with defender or similar ramp mechanics. Axebane Guardian is also included for reference.

Found Cards

5 Results

Axebane Guardian

Incubation Druid

Leafkin Druid

Overgrown Battlement

Sylvan Caryatid

Axebane Guardian #115 Creature — Human Druid

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 0/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • Axebane Guardian’s activated ability is a mana ability. It doesn’t use the stack and can’t be responded to. The number of creatures with defender you control is counted, and the color(s) of mana produced chosen, immediately after the ability is activated when the ability resolves.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Tcgplayer 0.2 USD / 3.99 USD
    Manapool / 2.59 USD 0.15 USD
    Cardmarket 0.27 EUR / 3.11 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender : Add X mana in any combination of colors, where X is the number of creatures you control with defender.

    Incubation Druid #302 Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 0/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Adapt

    Rules

  • Any change to a land's type or abilities gained by a land can affect the types of mana a land can produce.
  • Incubation Druid checks the effects of all mana-producing abilities of lands you control, but it doesn't check their costs or legality. For example, Spire of Industry says "{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact." If you control Spire of Industry and Incubation Druid, you can tap Incubation Druid for any color of mana. It doesn't matter whether you control an artifact, whether you can pay 1 life, or whether Spire of Industry is untapped.
  • Incubation Druid doesn't care about any restrictions or riders your lands put on the mana they produce, such as those of Unclaimed Territory and Guildmages' Forum. It just produces one mana of the appropriate type, with no restrictions or riders.
  • The types of mana are white, blue, black, red, green, and colorless.
  • Prices

    Seller Price
    Cardmarket 1.77 EUR
    Manapool 2.17 USD
    Cardkingdom 2.49 USD
    Tcgplayer 2.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any type that a land you control could produce. If this creature has a +1/+1counteron it, add three mana of that type instead. : Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

    Leafkin Druid #299 Creature — Elemental Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 0/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Tcgplayer 0.19 USD
    Cardmarket 0.23 EUR
    Manapool 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . If you control four or more creatures, add instead.

    Overgrown Battlement #264 Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • Overgrown Battlement's last ability is a mana ability. It doesn't use the stack and can't be responded to (such as by removing creatures with defender you control).
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Manapool 0.17 USD
    Tcgplayer 0.31 USD
    Cardmarket 0.41 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender : Add for each creature you control with defender.

    Sylvan Caryatid #180 Creature — Plant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 0/3
    Types:
  • Creature
  • SubTypes:
  • Plant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender Hexproof

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 5.99 USD 2.29 USD
    Cardmarket / 3.91 EUR 1.17 EUR
    Tcgplayer 1.71 USD / 4.85 USD
    Manapool 0.45 USD / 2.66 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender, hexproof : Add one mana of any color.