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"Find me cards equivalent to: Azorius Aethermage"

Equivalent cards (same color, similar effect: wizard synergy or Wizard-related abilities):
1. Vedalken Aethermage — Blue, also has Wizardcycling and wizard synergy.
2. Azorius Guildmage — Blue/White, shares the Azorius color identity, offers utility.
3. Sage of Fables — Blue, specifically supports Wizards, grants +1/+1 counters and draws cards with Wizards.


Reason: Azorius Aethermage is a blue/white Wizard that interacts with Wizards; these cards match its color identity and/or tribal focus.

Found Cards

4 Results

Azorius Aethermage

Azorius Guildmage

Sage of Fables

Vedalken Aethermage

Azorius Aethermage #104 Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This ability will trigger whenever any permanent, including a token creature or Azorius Aethermage itself, is returned to your hand. It doesn’t matter who controlled the permanent or if it had ever actually been in your hand before.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.34 USD 0.15 USD
    Cardmarket / 0.97 EUR 0.13 EUR
    Tcgplayer 0.14 USD / 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a permanent is returned to your hand, you may pay . If you do, draw a card.

    Azorius Guildmage #A95 Creature — Vedalken Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Vedalken
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Tap target creature. :Countertarget activated ability. (Mana abilities can't be targeted.)

    Sage of Fables #169 Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Sage of Fables enters at the same time as another Wizard (due to Living End, for example), that creature doesn't get a +1/+1 counter.
  • If a Wizard would normally enter with a certain number of +1/+1 counters on it, it enters with that many +1/+1 counters plus one on it instead. If a Wizard would normally enter with no +1/+1 counters on it, it enters with one +1/+1 counter on it instead.
  • The creature gets the counter if it would enter under your control. It doesn't matter who owns the creature or what zone it enters from (such as your opponent's graveyard, for example).
  • The effects from more than one Sage of Fables are cumulative. That is, if you have two Sage of Fables on the battlefield, Wizard creatures you control enter with two additional +1/+1 counters on them.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Cardmarket 0.22 EUR
    Tcgplayer 0.19 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each other Wizard creature you control enters with an additional +1/+1counteron it. , Remove a +1/+1counterfrom a creature you control: Draw a card.

    Vedalken Aethermage #61 Creature — Vedalken Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Vedalken
  • Wizard
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling Flash

    Rules

  • Unlike the normal cycling ability, Wizardcycling doesn't allow you to draw a card. Instead, it lets you search your library for a Wizard card. After you find a Wizard card in your library, you reveal it, put it into your hand, then shuffle your library.
  • Wizardcycling is a form of cycling. Any ability that triggers on a card being cycled also triggers on Wizardcycling this card. Any ability that stops a cycling ability from being activated also stops Wizardcycling from being activated.
  • Wizardcycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with Wizardcycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.
  • You can choose to find any card with the Wizard creature type, even if it isn't a creature card. This includes, for example, kindred cards with the Changeling ability. You can also choose not to find a card, even if there is a Wizard card in your library.
  • Prices

    Seller Price
    Manapool 0.26 USD / 26.03 USD
    Cardmarket / 7.74 EUR 0.53 EUR
    Cardkingdom / 27.99 USD 1.29 USD
    Tcgplayer / 41.9 USD 0.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) When this creature enters, return target Sliver to its owner's hand. Wizardcycling (,Discardthis card: Search your library for a Wizard card, reveal it, put it into your hand, thenshuffle)