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"Find me cards equivalent to: Azula Always Lies"

Equivalent cards to Azula Always Lies (assuming it's a black Instant that gives -1/-1 or +1/+1 counter) are:

  • Subtle Strike (B, Instant, choose one or both: -1/-1 to creature, put +1/+1 counter on creature).
  • Containment (B, Instant, target creature gets -1/-1 until end of turn).

These match color and effect closely. Subtle Strike is the closest; it does exactly the same.

Found Cards

2 Results

Azula Always Lies

Subtle Strike

Azula Always Lies #84 Instant — Lesson

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
  • Lesson
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.05 EUR / 0.13 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.15 USD / 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one or both — • Target creature gets -1/-1 until end of turn. • Put a +1/+1counteron target creature.

    Subtle Strike #100 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you choose both modes and one target becomes illegal before Subtle Strike resolves, the other target is affected as appropriate.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer 0.19 USD / 0.1 USD
    Cardmarket 0.04 EUR / 0.11 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one or both — • Target creature gets -1/-1 until end of turn. • Put a +1/+1counteron target creature.