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"Find me cards equivalent to: Banish into Fable"

Similar cards to Banish into Fable (Instant, Blue/White, bounce + token) are:

  • Settle Beyond Reality (Exiles instead of bouncing, makes 1/1 token, but is Sorcery)
  • Teferi's Time Twist (Instant, blue, flickers but doesn't bounce or provide token)
  • Deploy (Instant, white/blue, makes two tokens and gains life, but no bounce)
  • Aetherize (Instant, blue, returns all attacking creatures to hand, no token)
  • Devious Cover-Up (Instant, blue, counterspells, not bounce, but graveyard interaction)

None are direct equivalents—Banish into Fable is unique in combining bounce, token creation, and copy triggers in Azorius colors, but these are the closest in color and function.

Found Cards

5 Results

Aetherize

Banish into Fable

Devious Cover-Up

Settle Beyond Reality

Teferi's Time Twist

Aetherize #59 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An "attacking creature" is one that has been declared as an attacker this combat, or one that was put onto the battlefield attacking this combat. Unless that creature leaves combat, it continues to be an attacking creature through the end of combat step, even if the player it was attacking has left the game, or the planeswalker it was attacking has left combat. There's no such thing as an attacking creature outside of the combat phase.
  • Prices

    Seller Price
    Cardmarket 0.32 EUR
    Cardkingdom 0.79 USD
    Tcgplayer 0.33 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return all attacking creatures to their owner's hand.

    Banish into Fable #325 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If the target nonland permanent is an illegal target by the time Banish into Fable tries to resolve, the spell won't resolve. You won't create a Knight token.
  • If you control one permanent that's an artifact and an enchantment, you'll copy Banish into Fable twice.
  • The triggered ability that copies Banish into Fable resolves and creates copies of Banish into Fable even if Banish into Fable is countered. The ability and the copies resolve before Banish into Fable itself resolves.
  • Whether you control an artifact and/or an enchantment is checked only as the triggered ability resolves.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.2 EUR
    Cardkingdom 0.49 USD
    Tcgplayer 0.33 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.

    Devious Cover-Up #35 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell that can't be countered is a legal target for Devious Cover-Up. The spell won't be countered when Devious Cover-Up resolves, but you'll still shuffle cards into your library.
  • Devious Cover-Up can't target itself at all. You can't try to counter it with itself and shuffle cards in, and you can't use its effect to shuffle itself into your library.
  • You may target zero cards in your graveyard and still shuffle your library.
  • Prices

    Seller Price
    Cardmarket / 0.21 EUR 0.08 EUR
    Manapool / 0.16 USD 0.15 USD
    Tcgplayer 0.14 USD / 0.36 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You mayshuffleup to four target cards from your graveyard into your library.

    Settle Beyond Reality #30 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a token you control is exiled this way, it will cease to exist and won't return to the battlefield.
  • Once the exiled creature you control returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creatures will be put into their owners' graveyards. Equipment attached to the exiled creatures will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist.
  • Prices

    Seller Price
    Tcgplayer / 0.09 USD 0.25 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.04 EUR / 0.07 EUR
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one or both — • Exile target creature you don't control. • Exile target creature you control, then return it to the battlefield under its owner's control.

    Teferi's Time Twist #72 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature returned to the battlefield this way enters the battlefield with one +1/+1 counter if it would otherwise enter with no +1/+1 counters.
  • Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. Once the exiled permanent returns, it’s considered a new object with no relation to the object that it was.
  • If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
  • The permanent returns untapped unless another effect causes it to enter the battlefield tapped.
  • To determine whether the entering permanent is entering as a creature, consider any effects that will modify that permanent’s characteristics once it’s on the battlefield, including that permanent’s own abilities that affect only itself and effects from other objects.
  • Prices

    Seller Price
    Tcgplayer / 5.05 USD 0.29 USD
    Manapool 0.15 USD / 3.37 USD
    Cardkingdom / 7.99 USD 0.69 USD
    Cardmarket / 1.64 EUR 0.19 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1counteron it.