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"Find me cards equivalent to: Bant Sureblade"

Bant Sureblade is a GWU (Bant) colored card; here are similar multicolored creatures from Bant colors with bonuses for controlling other multicolored permanents:
1. Jhessian Balmgiver (G/U): Creature — Human Cleric, can grant protection to another creature.
2. Giltspire Avenger (G/W/U): Creature — Human Soldier, destroys tapped creatures that dealt damage to you.
3. Jenara, Asura of War (G/W/U): Creature — Angel, can pump itself with +1/+1 counters.
4. Sigil Captain (G/W/U): Creature — Rhino Soldier, puts +1/+1 counters on small creatures that enter.
5. Knight of New Alara (G/W/U): Creature — Human Knight, pumps other multicolored creatures.

Closest in function to Bant Sureblade are cards like Sigil Captain and Knight of New Alara, as they reward you for controlling other multicolored creatures or permanents. Few explicitly grant first strike but these match the multicolored and power-boost conditions.

Found Cards

6 Results

Bant Sureblade

Giltspire Avenger

Jenara, Asura of War

Jhessian Balmgiver

Knight of New Alara

Sigil Captain

Bant Sureblade #143 Creature — Human Soldier

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.28 USD
    Cardmarket 0.13 EUR / 0.23 EUR
    Tcgplayer 0.14 USD / 0.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As long as you control another multicolored permanent, this creature gets +1/+1 and has first strike.

    Giltspire Avenger #108 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Exalted

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.4 USD 0.51 USD
    Cardkingdom 1.29 USD / 1.49 USD
    Cardmarket 0.53 EUR / 0.62 EUR
    Tcgplayer / 1.02 USD 0.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) :Destroytarget creature that dealt damage to you this turn.

    Jenara, Asura of War #11 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.54 USD
    Tcgplayer 1.17 USD
    Cardmarket 0.71 EUR
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying : Put a +1/+1counteron Jenara.

    Jhessian Balmgiver #112 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • After blockers have been declared, activating the second ability won’t cause those blocks to change.
  • Prices

    Seller Price
    Cardmarket 0.11 EUR / 0.34 EUR
    Tcgplayer 0.11 USD / 0.69 USD
    Manapool 0.15 USD / 0.27 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Prevent the next 1 damage that would be dealt to any target this turn. : Target creature can't be blocked this turn.

    Knight of New Alara #32555 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • For example, a white creature gets no bonus. A white and blue creature gets +2/+2. A white, blue, and black creature gets +3/+3, and so on.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each other multicolored creature you control gets +1/+1 for each of its colors.

    Sigil Captain #225 Creature — Rhino Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Rhino
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • For that reason, two Sigil Captains don't work well together. When a 1/1 creature enters under your control, the abilities of both Sigil Captains will trigger. When the first resolves, two +1/+1 counters are put on the 1/1 creature. When the second resolves, it will do nothing because the creature that entered is now 3/3.
  • If, for some reason, Sigil Captain enters as a 1/1 creature (due to a pair of Engineered Plagues, for example), it will cause its own ability to trigger.
  • Sigil Captain's ability checks a creature's initial power and toughness upon being put on the battlefield, so it will take into account counters that it enters with and static abilities that may give it a continuous power boost once it's on the battlefield (such as the one on Glorious Anthem). After the creature is already on the battlefield, changing its power and toughness to 1/1 with a spell, activated ability, or triggered ability won't allow this ability to trigger; it's too late by then.
  • Sigil Captain's ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless the creature that enters under your control is 1/1, and (2) the ability will do nothing unless that creature is still 1/1 at the time the ability resolves.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Tcgplayer 0.31 USD
    Cardmarket 0.31 EUR / 0.32 EUR
    Manapool 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control enters, if that creature is 1/1, put two +1/+1 counters on it.