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"Find me cards equivalent to: Bartz and Boko"

Bartz and Boko - Legendary Creature — Human Bird, color: Green, Affinity for Birds, ETB: Birds deal damage.

Equivalent cards (mono-green, similar effect or affinity/tribal synergy):
1. Deeproot Champion (tribal synergy, cares about Merfolk spells)
2. Elvish Warmaster (Elf synergy, creates more Elves)
3. Beast Whisperer (creature-based draw)
4. Metalwork Colossus (affinity for artifacts effect)
5. Scion of the Wild (power = creatures you control)

These match tribal or affinity style, though not for Birds specifically. No official green “Bird affinity” cards, but these match the tribe/ETB/synergy framework.

Found Cards

6 Results

Bartz and Boko

Beast Whisperer

Deeproot Champion

Elvish Warmaster

Metalwork Colossus

Scion of the Wild

Bartz and Boko #175s Legendary Creature — Human Bird

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 4/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Bird
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Affinity

    Rules

  • Bartz and Boko's last ability targets only one creature, regardless of how many Birds you control.
  • Prices

    Seller Price
    Manapool 5.01 USD
    Tcgplayer 4.81 USD
    Cardkingdom 5.99 USD
    Cardmarket 3.09 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Affinity for Birds (This spell costs less to cast for each Bird you control.) When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.

    Beast Whisperer #26 Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price
    Cardmarket 6.64 EUR
    Manapool 8.96 USD
    Cardkingdom 10.99 USD
    Tcgplayer 9.76 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a creature spell, draw a card.

    Deeproot Champion #185 Creature — Merfolk Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Deeproot Champion’s ability resolves before the spell that caused it to trigger.
  • Prices

    Seller Price
    Manapool / 0.4 USD 0.15 USD
    Cardmarket / 0.46 EUR 0.23 EUR
    Cardkingdom / 0.79 USD 0.49 USD
    Tcgplayer / 0.6 USD 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a noncreature spell, put a +1/+1counteron this creature.

    Elvish Warmaster #167s Creature — Elf Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • It doesn't matter how many Elves enter the battlefield under your control. The ability creates only one Elf Warrior creature token.
  • Once the triggered ability has triggered once during a turn, it can't trigger again, even if the triggered ability is still on the stack, has been countered, or has otherwise left the stack.
  • The activated ability affects only Elves you control as the ability resolves. Elves you begin to control later in the turn won't get the bonuses. Creatures you control that become Elves later in the turn won't get the bonuses, and Elves you control that got the bonuses that stop being Elves later in the turn won't lose them.
  • Prices

    Seller Price
    Cardmarket / 5.32 EUR 4.93 EUR
    Manapool 6.86 USD
    Tcgplayer 10.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever one or more other Elves you control enter, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. : Elves you control get +2/+2 and gain deathtouch until end of turn.

    Metalwork Colossus #204 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 11
    Power/Toughness: 10/10
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a permanent has {X} in its mana cost, X is considered to be 0.
  • If the total mana value of noncreature artifacts you control is 11 or greater, Metalwork Colossus costs {0} to cast.
  • Metalwork Colossus's last ability can be activated only if it is in your graveyard.
  • Once a player has announced that they are casting Metalwork Colossus, no player may take actions to try to change the number of artifacts its controller controls before that spell's cost is locked in.
  • The total cost to cast Metalwork Colossus is locked in before you pay that cost. For example, if you control three noncreature artifacts each with mana value 2, including one you can sacrifice to add {C} , the total cost of Metalwork Colossus is {5}. Then you can sacrifice the artifact when you activate mana abilities just before paying the cost.
  • Prices

    Seller Price
    Tcgplayer / 2.78 USD 0.36 USD
    Cardkingdom / 1.49 USD 0.49 USD
    Cardmarket 0.27 EUR
    Manapool 0.25 USD / 1.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast, where X is the total mana value of noncreature artifacts you control. Sacrifice two artifacts: Return this card from your graveyard to your hand.

    Scion of the Wild #182 Creature — Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.6 USD
    Cardkingdom 0.49 USD / 1.49 USD
    Cardmarket / 0.82 EUR 0.25 EUR
    Tcgplayer / 0.76 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Scion of the Wild's power and toughness are each equal to the number of creatures you control.