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6 Cards Found

AI 🤖 Find me cards equivalent to: Baru, Wurmspeaker

Equivalent cards to Baru, Wurmspeaker (Mono-Green, cares about Wurms, ramps large creatures):

  • Goreclaw, Terror of Qal Sisma (reduces cost & buffs big creatures)
  • Maja, Bretagard Protector (Token generator, mono-white/green but close in theme)
  • Verdant Sun's Avatar (life gain for big green creatures)
  • Pathbreaker Ibex (buffs creatures based on other creature power)
  • Unbound Flourishing (sorceries/instants with X boost green ramp/big creatures)


Reason: All are in green and support ramping or boosting big creatures, like Baru does.

Results:

Baru, Wurmspeaker #26 Legendary Creature — Human Druid

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • The cost reduction of Baru’s last ability can’t reduce the cost to activate it to less than {G}, even if you control a Wurm with power greater than 7.
  • Prices

    Seller Price
    Tcgplayer 0.79 USD / 1.71 USD
    Cardmarket 0.71 EUR / 1.21 EUR
    Cardkingdom 1.79 USD / 1.49 USD
    Cardsphere 0.89 USD
    Manapool 0.36 USD / 1.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Wurms you control get +2/+2 and have trample. , : Create a 4/4 green Wurm creature token. This ability costs less to activate, where X is the greatest power among Wurms you control.

    Goreclaw, Terror of Qal Sisma #1229 Legendary Creature — Bear

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Bear
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Goreclaw's last ability affects only creatures you control with the appropriate power at the time it resolves. Creatures you begin to control later in the turn won't get either bonus, and a creature you control whose power decreases later in the turn won't lose either bonus.
  • If another creature has an ability that changes its power when it attacks, such as Brawl-Bash Ogre, you may have that ability resolve before Goreclaw's last ability.
  • If you cast a creature spell that will enter the battlefield with a number of +1/+1 counters, such as Hungering Hydra, those counters aren't considered when determining whether Goreclaw reduces that spell's cost. Similarly, effects that will raise the creature's power once it has entered the battlefield won't apply.
  • Prices

    Seller Price
    Tcgplayer 18.65 USD / 19.92 USD
    Cardmarket 11.76 EUR / 14.14 EUR
    Cardkingdom 17.99 USD / 20.99 USD
    Cardsphere 14.63 USD
    Manapool 20.62 USD / 20.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creature spells you cast with power 4 or greater cost less to cast. Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

    Maja, Bretagard Protector #235 Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to creatures you control may become lethal if Maja, Bretagard Protector leaves the battlefield that turn.
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 0.24 USD
    Cardmarket 0.38 EUR
    Cardkingdom 0.69 USD
    Cardsphere 0.26 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other creatures you control get +1/+1. Landfall — Whenever a land you control enters, create a 1/1 white Human Warrior creature token.

    Pathbreaker Ibex #101 Creature — Goat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Goat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If this creature's power is negative as its ability resolves, X is considered to be 0.
  • If the greatest power among creatures you control is negative as this creature’s ability resolves, X is considered to be 0.
  • Prices

    Seller Price
    Tcgplayer 30.44 USD
    Cardmarket 23.8 EUR
    Manapool 28.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.

    Unbound Flourishing #1331 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A copy is created even if the spell or ability that caused Unbound Flourishing’s ability to trigger has been countered by the time that ability resolves. The copy resolves before the original spell.
  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have a colon in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) that ask a player to pay {X} aren’t copied.
  • An ability with a cost that includes X, but not the mana symbol {X}, won’t be copied.
  • If a permanent has an ability that triggers when it’s cast and that references the value of X, you choose whether to double the value of X before or after that ability resolves.
  • If the spell or ability that’s copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode or modes. You can’t choose different ones.
  • If the value chosen for X is 0, Unbound Flourishing will double the value to 0 for permanent spells, and copy other spells and abilities.
  • If you control two Unbound Flourishings, the value of X for permanent spells will be multiplied by four. If you control three, it will be multiplied by eight, and so on. On the other hand, spells and abilities that include {X} will only be copied twice if you control two Unbound Flourishings, three times if you control three, and so on.
  • Spells with additional costs that include {X} won’t be affected by Unbound Flourishing. {X} must be in the spell’s mana cost.
  • The copy has the same value of X.
  • The copy that Unbound Flourishing’s ability creates is created on the stack, so it’s not “cast” or “activated.” Abilities that trigger when a player casts a spell or activates an ability won’t trigger.
  • The copy will have the same targets as the spell or ability it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.
  • Unbound Flourishing raises the value of X for permanent spells, but you don’t pay any more mana.
  • Unbound Flourishing’s ability will copy any instant spell, sorcery spell, or activated ability whose mana cost or activation cost contains {X}, not just one with targets.
  • You can’t choose to pay any additional costs for a copied spell. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.
  • Prices

    Seller Price
    Tcgplayer 15.4 USD
    Cardmarket 12.42 EUR
    Cardkingdom 21.99 USD
    Manapool 14.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a permanent spell with a mana cost that contains , double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains , copy that spell or ability. You may choose new targets for the copy.

    Verdant Sun's Avatar #439 Creature — Dinosaur Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The entering creature's toughness is determined as the ability of Verdant Sun's Avatar resolves. If that creature has left the battlefield, use its toughness as it last existed on the battlefield. If the creature's toughness was less than 0, your life total won't change.
  • Prices

    Seller Price
    Tcgplayer 0.37 USD
    Cardmarket 0.54 EUR / 2.05 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.43 USD
    Manapool 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.

    Baru, Wurmspeaker Legendary Creature — Human Druid Normal - ~$1.17

    Goreclaw, Terror of Qal Sisma Legendary Creature — Bear Normal - ~$17.67

    Maja, Bretagard Protector Legendary Creature — Human Warrior Normal - ~$0.37

    Pathbreaker Ibex Creature — Goat Normal - ~$27.55

    Unbound Flourishing Enchantment Normal - ~$16.02

    Verdant Sun's Avatar Creature — Dinosaur Avatar Normal - ~$0.72

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