🤖 ManaHive AI
"Find me cards equivalent to: Battle Plan"
Equivalent cards to Battle Plan (Enchantment, Red, similar effects):
1. Dragon Mantle
- Enchantment — Aura. When it enters, draw a card. Enchanted creature gets firebreathing ability (+1/+0 for R).
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Reason: Boosts power in red; though it's an Aura and not global, very similar effect.
2. Furious Rise - Enchantment. At the beginning of your end step, if you control a creature with power 4+, exile top card, can play it until you exile another this way.
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Reason: Red enchantment that rewards powering up creatures; different payoff, but similar color and timing.
3. Power of Fire - Enchantment — Aura, gives creature tap: deals 1 damage to any target.
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Reason: Directly related to powering up or utilizing creatures in red.
4. Impact Tremors - Enchantment. When a creature enters under your control, it deals 1 damage to each opponent.
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Reason: Aggressive red enchantment, not a power buff, but supports aggressive red strategies.
None are exact, but these provide red enchantment alternatives with similar aggressive themes. Note: None of these have landcycling; that's a unique mix for Battle Plan.
Found Cards
5 Results
Battle Plan
Dragon Mantle
Furious Rise
Impact Tremors
Power of Fire
Battle Plan #114 Enchantment
Info
| Color: | |
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| Cost: |
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| Rarity: | Common |
| Converted Cost: | 4 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Cycling
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcyclingDragon Mantle #119 Enchantment — Aura
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Common |
| Converted Cost: | 1 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Enchant
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Enchant creature When this Aura enters, draw a card. Enchanted creature has "Furious Rise #136 Enchantment
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with this enchantment.Impact Tremors #MOC-285 Enchantment
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Text
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.Power of Fire #150 Enchantment — Aura
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Enchant
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage