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"Find me cards equivalent to: Bearded Axe"

Equivalent cards to Bearded Axe (artifact — equipment, red, buffs per card type controlled):
1. Forebear's Blade — Artifact — Equipment; gives +3/+0, vigilance, and trample; equips for
3.
2. Bloodforged Battle-Axe — Artifact — Equipment; gives +2/+0, makes copies on combat damage; equips for
2.
3. Blackblade Reforged — Artifact — Equipment; gives +1/+1 per land you control; equips for 7 (or 3 for legends).
4. Gleaming Barrier — includes colorless artifact interactions, but not buff relevant.
5. Inquisitor's Flail — Doubles damage dealt/taken, similar artifact threat.


Reason: All listed are red or colorless artifact equipment that scale or interact with what you control or give substantial buffs, same as Bearded Axe, but none match the exact tribe/vehicle interaction. Red equipment is rare and overlaps in synergy.

Found Cards

6 Results

Bearded Axe

Blackblade Reforged

Bloodforged Battle-Axe

Forebear's Blade

Gleaming Barrier

Inquisitor's Flail

Bearded Axe #388 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Bearded Axe will count itself, so it will give at least +1/+1 in most cases.
  • The bonus granted by Bearded Axe is constantly updated as the number of Dwarves, Equipment, and Vehicles you control changes.
  • Prices

    Seller Price
    Cardmarket / 0.09 EUR 0.24 EUR
    Manapool 0.31 USD
    Tcgplayer 0.35 USD
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. Equip

    Blackblade Reforged #211p Legendary Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • "Equip [quality] creature" is a variant of the equip keyword. "Equip [quality] creature [cost]" means "[Cost]: Attach this Equipment to target [quality] creature you control. Activate only as a sorcery."
  • Whether the target creature is legendary is checked only as Blackblade Reforged's first equip ability is activated and as that ability resolves. If the creature somehow becomes nonlegendary later, Blackblade Reforged remains attached to it.
  • Prices

    Seller Price
    Cardkingdom 8.99 USD / 39.99 USD
    Tcgplayer 7.51 USD / 22.52 USD
    Manapool / 23.1 USD 10.87 USD
    Cardmarket 1.69 EUR / 3.68 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1 for each land you control. Equip legendary creature Equip

    Bloodforged Battle-Axe #226 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • The token enters the battlefield unattached.
  • The token has all three of Bloodforged Battle-Axe's abilities, including the one that creates more tokens.
  • Prices

    Seller Price
    Cardkingdom / 3.49 USD 2.49 USD
    Cardmarket 1.14 EUR / 1.25 EUR
    Tcgplayer 1.54 USD / 1.41 USD
    Manapool 1.35 USD / 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment. Equip

    Forebear's Blade #214p Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If there's no target for the triggered ability of Forebear's Blade, or if the ability's target becomes illegal, Forebear's Blade remains on the battlefield unattached.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD / 3.99 USD
    Manapool 1.5 USD / 2.8 USD
    Cardmarket 0.81 EUR / 1.08 EUR
    Tcgplayer 1.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach this Equipment to target creature you control. Equip

    Gleaming Barrier #768 Artifact Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 0/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Defender

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.26 USD
    Cardmarket 0.11 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender When this creature dies, create a Treasure token. (It's an artifact with ",Sacrificethis token: Add one mana of any color.")

    Inquisitor's Flail #227 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Double Equip

    Rules

  • If a creature is equipped with a second Inquisitor’s Flail, combat damage dealt by and dealt to that creature will be multiplied by four. A third Inquisitor’s Flail would multiply the combat damage by eight, and so on.
  • If you divide the combat damage dealt by the equipped creature, perhaps because the creature has trample or is dealing combat damage to multiple creatures, you’ll divide the original amount and then double the results. For example, if a 5/5 creature with trample is blocked by a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. These amounts are then doubled to 4 and 6 damage, respectively. You can’t double the damage to 10 first and then assign 2 to the creature and 8 to the player.
  • Prices

    Seller Price
    Tcgplayer / 8.66 USD 1.39 USD
    Cardkingdom 1.29 USD / 10.99 USD
    Manapool / 5.84 USD 1.08 USD
    Cardmarket / 4.27 EUR 0.57 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If equipped creature would deal combat damage, it deals double that damage instead. If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. Equip