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AI 🤖 Find me cards equivalent to: Belligerent Sliver

Equivalent cards to Belligerent Sliver (which makes all Sliver creatures attack as though they weren't blocked) in white or red are:

  • Rogue's Passage (colorless, gives unblockable)
  • Master Warcraft (red/white, controls blockers)
  • Master of Cruelties (red, pseudo-unblockable, but only for itself)
  • Odric, Lunarch Marshal (white, grants abilities based on keywords)
  • Pathmaker Initiate (red, makes a creature unblockable)

None are perfect equivalents, but these provide similar effects in red/white. Belligerent Sliver is unique for all creatures you control.

Results:

Belligerent Sliver #636 Creature — Sliver

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like indestructible and the ability granted by Belligerent Sliver, having more than one instance of the ability doesn’t provide any additional benefit.
  • If you change the creature type of a Sliver you control so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures you control.
  • Slivers in this set affect only Sliver creatures you control. They don’t grant bonuses to your opponents’ Slivers. This is the same way Slivers from the Magic 2014 core set worked, while Slivers in earlier sets granted bonuses to all Slivers.
  • Prices

    Seller Price
    Tcgplayer 1.11 USD
    Cardmarket 1.04 EUR
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)

    Master Warcraft #209 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You choose attackers and make blocking assignments regardless of whether it's your turn and regardless of whether the creatures are attacking you. Your choices must be legal within the normal rules for attacking and blocking.
  • You can decide that a creature won't block.
  • If the defending player controls a planeswalker, the person who cast Master Warcraft first chooses the complete group of creatures that are going to attack. Then, for each of those creatures, the active player chooses who or what it's going to attack.
  • If a turn has multiple combat phases, this spell can only be cast before the beginning of the Declare Attackers Step of the first combat phase in that turn.
  • Prices

    Seller Price
    Tcgplayer 0.6 USD
    Cardmarket 0.49 EUR / 0.28 EUR
    Cardkingdom 1.49 USD
    Cardsphere 0.7 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block.

    Master of Cruelties #373 Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 1/4
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • An ability that triggers when something "attacks and isn't blocked" triggers in the declare blockers step after blockers are declared if (1) that creature is attacking and (2) no creatures are declared to block it. It will trigger even if that creature was put onto the battlefield attacking rather than having been declared as an attacker in the declare attackers step.
  • Assigning no combat damage isn't the same as preventing that damage. Effects that make damage unpreventable will have no effect if no combat damage can be assigned.
  • For a player's life total to become 1, what actually happens is that the player loses (or in some rare cases, gains) the appropriate amount of life. For example, if the player's life total is 4 when the last ability resolves, it will cause that player to lose 3 life. Other effects that interact with life loss (or gain) will interact with this effect accordingly.
  • If Master of Cruelties attacks alone, another creature entering the battlefield attacking will have no effect on it. Master of Cruelties continues to be an attacking creature. The other attacking creature will assign combat damage normally, regardless of whether Master of Cruelties's last ability triggers.
  • Master of Cruelties isn't forced to attack, but if it does, it must do so alone. If you control another creature with an ability that says it must attack if able, that creature must attack and Master of Cruelties won't be able to.
  • Master of Cruelties's last ability won't trigger if it attacks a planeswalker or a battle.
  • Prices

    Seller Price
    Tcgplayer 3.19 USD / 3.64 USD
    Cardkingdom 4.49 USD
    Cardsphere 2.82 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, deathtouch This creature can only attack alone. Whenever this creature attacks a player and isn't blocked, that player's life total becomes 1. This creature assigns no combat damage this combat.

    Odric, Lunarch Marshal #31 Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple instances of any of the abilities Odric can grant your creatures are redundant.
  • Odric's ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities. If a creature gains one of the listed abilities before Odric's triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, then creatures you control will gain that ability.
  • The set of creatures affected by Odric's ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won't gain any abilities or cause creatures to gain new abilities, and the abilities gained won't change even if every creature that normally had the abilities leaves the battlefield.
  • If one of those creatures has one or more variants of the listed keywords (for example, hexproof from white), creatures you control gain those specific variants.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 6.5 USD
    Cardmarket 0.34 EUR / 1.98 EUR
    Cardkingdom 0.59 USD / 4.49 USD
    Cardsphere 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

    Pathmaker Initiate #182 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature's power is greater than 2 as the activated ability tries to resolve, the ability won't resolve and none of its effects will happen. However, if instead the creature's power is raised above 2 after the ability resolves, it still can't be blocked that turn.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.23 USD
    Cardmarket 0.02 EUR / 0.2 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature with power 2 or less can't be blocked this turn.

    Rogue's Passage #607 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activating the second ability of Rogue's Passage after a creature has become blocked won't cause that creature to become unblocked.
  • Prices

    Seller Price
    Tcgplayer 39.5 USD
    Cardmarket 17.69 EUR / 23.96 EUR
    Cardkingdom 39.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Target creature can't be blocked this turn.

    Belligerent Sliver Creature — Sliver Normal - ~$0.98

    Master Warcraft Instant Normal - ~$0.71

    Master of Cruelties Creature — Demon Normal - ~$3.54

    Odric, Lunarch Marshal Legendary Creature — Human Soldier Normal - ~$2.09

    Pathmaker Initiate Creature — Human Wizard Normal - ~$0.21

    Rogue's Passage Land Normal - ~$30.29

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