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"Find me cards equivalent to: Belligerent Yearling"

Equivalent cards to Belligerent Yearling (red, 2-drop, creature that gets better with big creatures) include:

  • Akoum Warrior: Also a 2-drop red creature, gets bigger with landfall.
  • Kargan Warleader: Buffs other Warriors, similar tribal synergy.
  • Furious Rise: 2-cost red spell that benefits from bigger creatures.


Reason: They share red color, similar mana value, and a focus on synergies with powerful creatures.

Found Cards

3 Results

Belligerent Yearling

Furious Rise

Kargan Warleader

Belligerent Yearling #320 Creature — Dinosaur

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 3/2
Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Belligerent Yearling's ability overwrites any previous effects that set its power, including previous instances of that ability. Other effects that set its power to specific values that start to apply after the ability resolves, including future instances of the ability, will overwrite that effect.
  • Effects that modify the power of Belligerent Yearling without setting it to a specific value will apply to the new base power no matter when they started to take effect. The same is true for counters that change its power.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 0.26 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.11 EUR / 0.15 EUR
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever another Dinosaur you control enters, you may have this creature's base power become equal to that creature's power until end of turn.

    Furious Rise #136 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Furious Rise's ability has you exile only one card, no matter how many creatures with power 4 or greater you control beyond the first.
  • Furious Rise's effect doesn't change when you can play the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can't play it unless you have land plays available.
  • If Furious Rise leaves the battlefield before you play the most recently exiled card, you can play that card for as long as it remains exiled.
  • If you don't control a creature with power 4 or greater as your end step begins, Furious Rise's ability doesn't trigger. If you don't control one as the ability resolves, it has no effect. It doesn't have to be the same creature at both times, however.
  • Playing an exiled card causes it to leave exile. You can't play it multiple times.
  • Prices

    Seller Price
    Manapool / 0.16 USD 0.15 USD
    Tcgplayer / 0.17 USD 0.09 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.08 EUR / 0.15 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with this enchantment.

    Kargan Warleader #224 Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to another Warrior you control may become lethal if Kargan Warleader leaves the battlefield during that turn.
  • Prices

    Seller Price
    Cardmarket / 0.29 EUR 0.08 EUR
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.17 USD 0.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Warriors you control get +1/+1.