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AI 🤖 Find me cards equivalent to: Biogenic Upgrade

Some equivalent cards to Biogenic Upgrade (green, +1/+1 counters themed, distributes counters among creatures):
1. Strength of the Pack – Distributes two +1/+1 counters to each creature you control.
2. Good-Fortune Unicorn – Puts a +1/+1 counter on each creature entering your battlefield.
3. Blessed Sanctuary – Prevents noncombat damage and creates 2/2 Unicorns (less direct, but thematic for upgrades).
4. Solidarity of Heroes – Doubles the +1/+1 counters on a creature.


Reason:
They all manipulate or distribute +1/+1 counters, keeping in green.

Results:

Biogenic Upgrade #137 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 6
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If some of the creatures are illegal targets as Biogenic Upgrade tries to resolve, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost. They won't be put instead on a legal target.
  • To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.
  • You choose how many targets Biogenic Upgrade has and how the counters are distributed as you cast it. Each target must receive at least one counter. This means, for example, that you can't target three creatures and assign them two, one, and zero counters.
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.14 USD
    Cardmarket 0.11 EUR / 0.14 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.

    Blessed Sanctuary #157 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Combat damage is the damage that’s dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it’s dealt during a combat phase by an attacking or blocking creature.
  • Effects that cause you to lose life aren’t prevented.
  • Prices

    Seller Price
    Tcgplayer 1.66 USD
    Cardmarket 1.77 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token.

    Good-Fortune Unicorn #1711 Creature — Unicorn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Unicorn
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.57 USD
    Cardmarket 3.13 EUR / 3.26 EUR
    Cardkingdom 4.49 USD / 5.99 USD
    Manapool 3.28 USD / 4.8 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature you control enters, put a +1/+1counteron that creature.

    Solidarity of Heroes #168 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
  • If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
  • If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • Solidarity of Heroes can target any creatures, not just ones with +1/+1 counters on them. Notably, heroic abilities of any target creatures that put +1/+1 counters on that creature will resolve before Solidarity of Heroes.
  • The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
  • You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.
  • Prices

    Seller Price
    Tcgplayer 1.03 USD
    Cardmarket 1.7 EUR
    Cardkingdom 1.99 USD
    Manapool 0.62 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Strive — This spell costs more to cast for each target beyond the first. Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

    Strength of the Pack #145 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.07 USD
    Cardmarket 0.12 EUR / 0.16 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put two +1/+1 counters on each creature you control.

    Biogenic Upgrade Sorcery Normal - ~$0.2

    Blessed Sanctuary Enchantment Normal - ~$1.71

    Good-Fortune Unicorn Creature — Unicorn Normal - ~$4.07

    Solidarity of Heroes Instant Normal - ~$1.34

    Strength of the Pack Sorcery Normal - ~$0.23

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