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"Find me cards equivalent to: Bitter Work"
Equivalent cards to Bitter Work in Green and Red (Gruul), with similar themes (attacking with big creatures, drawing cards, animating lands):
1. Garruk's Uprising
- Draws cards when a creature with power 4 or greater enters the battlefield.
2. Elemental Bond - Draws cards on ETB of big creatures.
3. Return of the Wildspeaker - Draws cards equal to greatest power among non-humans.
4. Rhythm of the Wild - Not direct draw, but gives attack advantages and fits Gruul enchantments.
5. Zendikar's Roil - Animates lands with tokens, similar land synergy.
6. Rishkar's Expertise - Draw cards equal to biggest creature's power (instant burst draw).
All the above are G, R or G/R enchantments or effects supporting big creatures and utility. Nothing does all that Bitter Work does, but these cards are the closest available analogues.
Found Cards
7 Results
Bitter Work
Elemental Bond
Garruk's Uprising
Return of the Wildspeaker
Rhythm of the Wild
Rishkar's Expertise
Zendikar's Roil
Bitter Work #210 Enchantment
Info
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Abilities/Keywords
Earthbend
Exhaust
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Whenever you attack a player with one or more creatures with power 4 or greater, draw a card. Exhaust —Elemental Bond #40 Enchantment
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| Rarity: | Mythic |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Whenever a creature you control with power 3 or greater enters, draw a card.Garruk's Uprising #109 Enchantment
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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| Layout: | Normal |
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When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.Return of the Wildspeaker #115 Instant
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| Rarity: | Rare |
| Converted Cost: | 5 |
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| Layout: | Normal |
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Rules
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Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.Rhythm of the Wild #12 Enchantment
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| Rarity: | Mythic |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1counteror haste.)Rishkar's Expertise #123s Sorcery
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| Rarity: | Rare |
| Converted Cost: | 6 |
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| Layout: | Normal |
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Rules
Text
Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.Zendikar's Roil #209 Enchantment
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| Rarity: | Uncommon |
| Converted Cost: | 5 |
| Power/Toughness: | / |
| Types: | |
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| Layout: | Normal |
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| Tokens: |
Abilities/Keywords
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage