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AI 🤖 Find me cards equivalent to: Blessed Reversal

Equivalent cards to Blessed Reversal (White instant, life gain based on damage dealt):
1. Healing Salve – Gains you 3 life (not damage dependent, but instant life gain).
2. Dawn Charm – One mode prevents combat damage that would be dealt to you (prevents, not gains life, but related).
3. True Believer's Blessing – Not a card. Suggested for similarity: Soul Parry (prevents up to all damage one or two creatures would deal this turn).
4. Makindi Stampede – Not related to life gain.

Best equivalent: Saving Grace (redirects damage to itself, not direct life gain, but similar effect).

Closest direct equivalents: None in white that convert all damage dealt to life gain like Blessed Reversal. Most white instants either gain flat life or prevent damage.


Reason:
Blessed Reversal is a unique effect in white; most often, white uses prevention or flat life gain instead.

Results:

Blessed Reversal #2 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • The creatures are counted on resolution.
  • Prices

    Seller Price
    Tcgplayer 0.36 USD / 10.06 USD
    Cardmarket 0.46 EUR / 6.04 EUR
    Cardkingdom 0.59 USD / 7.99 USD
    Cardsphere 0.44 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You gain 3 life for each creature attacking you.

    Dawn Charm #13 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Dawn Charm's third mode can target a spell that has multiple targets, as long as at least one of those targets is you.
  • Prices

    Seller Price
    Tcgplayer 2.46 USD / 3.88 USD
    Cardmarket 0.58 EUR / 1.95 EUR
    Cardkingdom 2.29 USD / 5.99 USD
    Cardsphere 1.86 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. •Countertarget spell that targets you.

    Healing Salve #22 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 190 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.

    Saving Grace #21 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Enchant Flash

    Rules

  • If Saving Grace leaves the battlefield during the turn its triggered ability resolved, damage will continue to be redirected to the creature it enchanted before it left the battlefield. If the creature Saving Grace was last attached to isn't on the battlefield or isn't a creature at the time damage would be dealt, it won't be redirected.
  • If you have more than one Saving Grace enter the battlefield in one turn, all damage that would be dealt at once to you and/or permanents you control is dealt to one of the enchanted creatures of your choice. It's not dealt to all of them, and you can't split the damage between them.
  • More damage can be redirected to the enchanted creature than it has toughness, as long as that damage is all dealt at once (like combat damage is).
  • Saving Grace's ability has no effect on damage already dealt earlier in the turn.
  • Saving Grace's redirection effect doesn't change the source of the damage or whether the damage is combat damage.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD / 2.23 USD
    Cardmarket 0.12 EUR / 0.23 EUR
    Cardkingdom 0.49 USD / 2.49 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Enchant creature you control When this Aura enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3.

    Soul Parry #21 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Soul Parry prevents all damage the targeted creatures would deal this turn, not just combat damage.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.27 USD
    Cardmarket 0.06 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all damage one or two target creatures would deal this turn.

    Blessed Reversal Instant Normal - ~$3.71

    Dawn Charm Instant Normal - ~$2.72

    Healing Salve Instant Normal - ~$190

    Saving Grace Enchantment — Aura Normal - ~$0.84

    Soul Parry Instant Normal - ~$0.23

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