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6 Cards Found

AI 🤖 Find me cards equivalent to: Blessing of the Nephilim

Equivalent cards to Blessing of the Nephilim (white, aura, multicolor-boosting) are:

  • Shield of the Oversoul (G/W, gives bonuses if creature is green/white)
  • Steel of the Godhead (U/W, for blue/white creatures)
  • Favor of the Overbeing (U/G, for blue/green creatures)
  • Scourge of the Nobilis (R/W, for red/white creatures)
  • Fists of the Demigod (B/R, for black/red creatures)


Reason: These are hybrid enchant creature auras from Shadowmoor that give multicolor bonuses, similar to Blessing of the Nephilim.

Results:

Blessing of the Nephilim #4 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.35 USD / 3.43 USD
    Cardmarket 0.11 EUR / 1.73 EUR
    Cardkingdom 0.69 USD / 3.99 USD
    Cardsphere 0.38 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +1/+1 for each of its colors.

    Favor of the Overbeing #151 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Tcgplayer 0.62 USD / 4.44 USD
    Cardmarket 0.33 EUR / 1.68 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.

    Fists of the Demigod #187 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD / 7.2 USD
    Cardmarket 0.23 EUR / 2.36 EUR
    Cardkingdom 0.35 USD / 3.99 USD
    Cardsphere 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) As long as enchanted creature is red, it gets +1/+1 and has first strike.

    Scourge of the Nobilis #146 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Once the +1/+0 ability is activated, it exists independently of the creature and Scourge of the Nobilis. It will resolve, and the creature will retain the bonus for the rest of the turn, even if Scourge of the Nobilis stops enchanting that creature.
  • The controller of the enchanted creature, not the controller of Scourge of the Nobilis, can activate the +1/+0 ability.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 1.3 USD
    Cardmarket 0.14 EUR / 0.99 EUR
    Cardkingdom 0.79 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is red, it gets +1/+1 and has ": This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

    Shield of the Oversoul #242 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If an effect would simultaneously destroy Shield of the Oversoul and a green creature it’s enchanting, only the Shield is destroyed.
  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • If a green creature enchanted by Shield of the Oversoul is dealt lethal damage, the creature isn’t destroyed, but the damage remains on the creature. If Shield of the Oversoul stops enchanting that creature later in the turn, the creature will lose indestructible and will be destroyed.
  • Prices

    Seller Price
    Tcgplayer 2.24 USD / 24.05 USD
    Cardmarket 1.25 EUR / 12.27 EUR
    Cardkingdom 2.79 USD / 27.99 USD
    Cardsphere 2.35 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don'tdestroyit. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying.

    Steel of the Godhead #150 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Tcgplayer 6.42 USD / 21.79 USD
    Cardmarket 1.21 EUR / 9.1 EUR
    Cardkingdom 4.99 USD / 37.99 USD
    Cardsphere 3.97 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

    Blessing of the Nephilim Enchantment — Aura Normal - ~$1.53

    Favor of the Overbeing Enchantment — Aura Normal - ~$1.42

    Fists of the Demigod Enchantment — Aura Normal - ~$2.1

    Scourge of the Nobilis Enchantment — Aura Normal - ~$0.61

    Shield of the Oversoul Enchantment — Aura Normal - ~$10.42

    Steel of the Godhead Enchantment — Aura Normal - ~$12.21

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