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4 Cards Found

AI 🤖 Find me cards equivalent to: Blighted Bat

Cards equivalent to Blighted Bat (black, flying, can gain haste):
1. Vampire Bats – Black, flying, can manipulate attack.
2. Screeching Bat – Black, flying, can transform.
3. Foul Imp – Black, flying, enters tapped.
4. Sinuous Vermin – Black, can gain haste via Embalm (not flying, though).

No direct black equivalent with the exact same combo, but these are close in color and function.

Results:

Blighted Bat #93 Creature — Zombie Bat

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Zombie
  • Bat
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying : This creature gains haste until end of turn.

    Foul Imp #59 Creature — Imp

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Imp
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • You can cast this if you have less than 2 life, since the life is lost as an effect and not a payment.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD
    Cardmarket 0.03 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, you lose 2 life.

    Sinuous Vermin #65773 Creature — Rat Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Rat
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Monstrosity

    Rules

  • Once Sinuous Vermin has been legally blocked by one creature, activating the monstrosity ability to give it menace won’t change or undo that block.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as this creature is monstrous, it has menace. (It can't be blocked except by two or more creatures.)

    Vampire Bats #25 Creature — Bat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Bat
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying (This creature can't be blocked except by creatures with flying or reach.) : This creature gets +1/+0 until end of turn. Activate no more than twice each turn.

    Blighted Bat Creature — Zombie Bat Normal

    Foul Imp Creature — Imp Normal - ~$0.18

    Sinuous Vermin Creature — Rat Horror Normal

    Vampire Bats Creature — Bat Normal

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