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"Find me cards equivalent to: Blightspeaker"

Equivalent cards to Blightspeaker (black, Rebel creature, or with similar abilities):
1. Bound in Gold (white, but shares Rebel interaction in sets).
2. Harsh Mentor (red, pings for actions, not an exact match but similar).
3. Defiant Falcon (white, but also searches for Rebel cards).
4. Amrou Scout (white, searches Rebels).

None are black and have both abilities; Blightspeaker is unique in mono-black for Rebel searching and pinging. Closest match for a black Rebel with similar utility: Children of Korlis (life effect, but not a pinger). For pinging: Guul Draz Assassin (black, creature, activated ability that hurts opponents) but doesn't fetch Rebels.

Found Cards

7 Results

Amrou Scout

Blightspeaker

Bound in Gold

Children of Korlis

Defiant Falcon

Guul Draz Assassin

Harsh Mentor

Amrou Scout #1 Creature — Kithkin Rebel Scout

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Kithkin
  • Rebel
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 0.26 USD 0.12 USD
    Cardmarket / 0.1 EUR 0.07 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.2 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, thenshuffle

    Blightspeaker #103 Creature — Human Rebel Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rebel
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.18 EUR 0.02 EUR
    Tcgplayer 0.12 USD / 0.25 USD
    Manapool 0.15 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target player loses 1 life. , : Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, thenshuffle

    Bound in Gold #5 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • A creature that “can’t crew Vehicles” can’t be tapped to pay the crew cost of a Vehicle.
  • Activated abilities contain a colon and appear in the form “[Cost]: [Effect].” Some keywords (such as equip) are activated abilities and will have colons in their reminder texts. Loyalty abilities of planeswalkers are also activated abilities.
  • Bound in Gold doesn’t stop static abilities from affecting the game, and it doesn’t stop triggered abilities from triggering. It also doesn’t stop mana abilities from being activated. Most activated abilities that produce mana as they resolve are mana abilities.
  • Prices

    Seller Price
    Cardmarket / 0.13 EUR 0.06 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.3 USD 0.13 USD
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.

    Children of Korlis #14 Creature — Human Rebel Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rebel
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If your life total becomes 0 or less, you'll lose the game before you can activate the ability of Children of Korlis.
  • The life you gain is based on the total amount of life you lost, not the difference in your life total from when the turn started. For example, if you lose 5 life and gain 3 life before activating the ability, the ability will cause you to gain 5 life, not 2.
  • Prices

    Seller Price
    Tcgplayer / 5.45 USD 0.38 USD
    Manapool 0.16 USD / 8.11 USD
    Cardmarket / 3.41 EUR 0.21 EUR
    Cardkingdom / 8.99 USD 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice this creature: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)

    Defiant Falcon #6 Creature — Rebel Bird

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Rebel
  • Bird
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • This card is both a Rebel and a Bird.
  • You do not have to find a Rebel card if you do not want to.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD / 2.48 USD
    Cardkingdom / 3.99 USD 0.35 USD
    Manapool 0.17 USD
    Cardmarket / 5.36 EUR 0.31 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying , : Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, thenshuffle

    Guul Draz Assassin #112★ Creature — Vampire Assassin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Assassin
  • Languages:
    Layout:
    Leveler
    Rank:
    Saltiness:

    Abilities/Keywords

    Level Up

    Rules

  • A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.
  • Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
  • Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.
  • If another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.
  • The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.
  • Prices

    Seller Price
    Cardkingdom 4.49 USD
    Cardmarket 2.03 EUR
    Tcgplayer 9.15 USD
    Manapool 2.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Level up (: Put a levelcounteron this. Level up only as a sorcery.) LEVEL 2-3 2/2 , : Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 , : Target creature gets -4/-4 until end of turn.

    Harsh Mentor #135s Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities (such as equip) are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate. Notably, exerting a creature isn't an activated ability.
  • Harsh Mentor's ability doesn't trigger when an opponent activates an ability of a card in hand (such as cycling) or a card in a graveyard (such as embalm), even if that causes a card to be put onto the battlefield.
  • Harsh Mentor's ability resolves before the ability that caused it to trigger.
  • Prices

    Seller Price
    Cardkingdom 7.99 USD
    Manapool 2.7 USD
    Tcgplayer 4.95 USD
    Cardmarket 2.35 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, this creature deals 2 damage to that player.