🤖 ManaHive AI
Equivalent cards to Blood Mist (Red, Enchantment, grants double strike) are:
1. Fireshrieker (Equipment, red can use, but not an enchantment)
2. Inquisitor's Flail (Equipment, not enchantment, but doubles damage)
3. Temur Battle Rage (Instant, not enchantment, but gives double strike)
4. Ghor-Clan Rampager (creature, can grant double strike with bloodrush)
5. Uncaged Fury (Instant, gives double strike)
No other mono-red enchantment exists that does exactly what Blood Mist does. Closest is Berserkers' Onslaught (red enchantment, gives all attacking creatures you control double strike).
Reason: Most direct enchantments with repeatable double strike in red are rare; others are instants/equipment. Blood Mist and Berserkers' Onslaught are most similar.
7 Results
Berserkers' Onslaught
Blood Mist
Fireshrieker
Ghor-Clan Rampager
Inquisitor's Flail
Temur Battle Rage
Uncaged Fury
Berserkers' Onslaught #DTK-130 Enchantment
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| Rarity: | Rare |
| Converted Cost: | 5 |
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| Layout: | Normal |
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Attacking creatures you control have double strike.Blood Mist #144 Enchantment
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
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| Layout: | Normal |
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At the beginning of combat on your turn, target creature you control gains double strike until end of turn.Fireshrieker #171 Artifact — Equipment
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Equipped creature has double strike. (It deals both first-strike and regular combat damage.) EquipGhor-Clan Rampager #90 Creature — Beast
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
| Power/Toughness: | 4/4 |
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| Layout: | Normal |
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Trample Bloodrush —Inquisitor's Flail #227 Artifact — Equipment
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| Rarity: | Uncommon |
| Converted Cost: | 2 |
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| Layout: | Normal |
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If equipped creature would deal combat damage, it deals double that damage instead. If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. EquipTemur Battle Rage #351 Instant
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| Rarity: | Special |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.Uncaged Fury #183 Instant
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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| Layout: | Normal |
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