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"Find me cards equivalent to: Boggart Mischief"

Equivalent cards to Boggart Mischief in black or black/red (Boggart Mischief is a black enchantment) that care about Goblins, death triggers, or token generation:
1. Prowling Geistcatcher — Black, cares about creature deaths, generates tokens.
2. Endrek Sahr, Master Breeder — Black, creates tokens when creatures are cast.
3. Skirk Fire Marshal — Black/red, cares about Goblin count for big effect.
4. Murderous Redcap — Black/red, Goblin with death trigger.
5. Pawn of Ulamog — Black, when creatures you control die, make tokens.
6. Sling-Gang Lieutenant — Black/red, creates Goblin tokens and drains on sac.

All these share some aspect: Goblins, death effects, or token creation in black or black/red.

Found Cards

7 Results

Boggart Mischief

Endrek Sahr, Master Breeder

Murderous Redcap

Pawn of Ulamog

Prowling Geistcatcher

Skirk Fire Marshal

Sling-Gang Lieutenant

Boggart Mischief #92 Kindred Enchantment — Goblin

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Kindred
  • Enchantment
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Blight

    Rules

  • If Boggart Mischief is put into a graveyard from the battlefield at the same time as one or more Goblin creatures you control die, its last ability will trigger for each of those Goblin creatures.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.38 USD 0.26 USD
    Cardmarket 0.12 EUR / 0.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, you may blight 1. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 1, put a -1/-1counteron a creature you control.) Whenever a Goblin creature you control dies, each opponent loses 1 life and you gain 1 life.

    Endrek Sahr, Master Breeder #106 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Face-down spells are creature spells, but they have mana value 0.
  • The second ability is a state trigger. Once it triggers, it won't trigger again as long as the ability is on the stack. If the ability is countered and the trigger condition is still true, it will immediately trigger again.
  • When the second ability resolves, Endrek Sahr will be sacrificed regardless of how many Thrulls you control at that time, even if it's less than seven.
  • Prices

    Seller Price
    Cardmarket 0.56 EUR / 5.14 EUR
    Cardkingdom 2.29 USD / 17.99 USD
    Tcgplayer 1.45 USD / 14.15 USD
    Manapool / 4.78 USD 1.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. When you control seven or more Thrulls,sacrificeEndrek Sahr.

    Murderous Redcap #217 Creature — Goblin Assassin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Assassin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Persist

    Rules

  • Murderous Redcap’s power is checked at the time the ability resolves. If it’s left the battlefield by then, its last known information is used.
  • If a creature with persist stops being a creature, persist will still work.
  • If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
  • If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
  • If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.
  • If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.
  • The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
  • When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.
  • Prices

    Seller Price
    Cardmarket 0.47 EUR / 1.63 EUR
    Cardkingdom / 5.99 USD 1.49 USD
    Tcgplayer / 2.78 USD 1.75 USD
    Manapool / 4.5 USD 1.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, it deals damage equal to its power to any target. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1counteron it.)

    Pawn of Ulamog #55 Creature — Vampire Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If multiple nontoken creatures you control (possibly including Pawn of Ulamog itself) are put into their owners' graveyards at the same time, Pawn of Ulamog's triggered ability will trigger that many times.
  • If you control more than one Pawn of Ulamog and a nontoken creature you control is put into a graveyard, each of those Pawns' abilities will trigger. You may put up to that many Eldrazi Spawn tokens onto the battlefield.
  • Prices

    Seller Price
    Tcgplayer 3.79 USD
    Cardkingdom 4.99 USD
    Cardmarket 2.78 EUR
    Manapool 4.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add ."

    Prowling Geistcatcher #59 Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you sacrifice a creature token you control but don't own, you will still put a +1/+1 counter on Prowling Geistcatcher.
  • If you sacrifice a nontoken creature you control but don't own, Prowling Geistcatcher will still cause you to exile that card from its owner's graveyard. The card will be returned to the battlefield under your control with the rest of the exiled cards when Prowling Geistcatcher's last ability resolves.
  • Prices

    Seller Price
    Cardmarket 0.62 EUR / 0.59 EUR
    Manapool 0.41 USD
    Tcgplayer 0.42 USD
    Cardkingdom 1.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever yousacrificeanother creature, exile it. If that creature was a token, put a +1/+1counteron this creature. When this creature leaves the battlefield, return each card exiled with it to the battlefield under your control.

    Skirk Fire Marshal #ONS-229 Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • You may tap any untapped permanents you control with the appropriate creature type (including this creature) to pay the cost of the ability, including creatures that haven't been under your control continuously since the beginning of your most recent turn.
  • Prices

    Seller Price
    Cardkingdom 1.79 USD
    Tcgplayer 1.89 USD
    Manapool 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from red Tap five untapped Goblins you control: This creature deals 10 damage to each creature and each player.

    Sling-Gang Lieutenant #386 Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • You can sacrifice any Goblin you control to activate Sling-Gang Lieutenant’s activated ability, not just the ones its triggered ability creates. You can even sacrifice Sling-Gang Lieutenant itself.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.