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"Find me cards equivalent to: Boldwyr Intimidator"

Similar red cards to Boldwyr Intimidator with Warrior synergy or changing creature types:
1. Lovisa Coldeyes — Red; boosts Warriors (+has tribal interaction).
2. Kazuul Warlord — Red; boosts Warrior creatures.
3. Obsidian Battle-Axe — Equipment for Warrior tribal decks.

None copy its exact make Cowards and Warriors effect, but support red Warrior/tribal mechanics.

Found Cards

4 Results

Boldwyr Intimidator

Kazuul Warlord

Lovisa Coldeyes

Obsidian Battle-Axe

Boldwyr Intimidator #111 Creature — Giant Warrior

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 7
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Giant
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each of the activated abilities replaces all creature types the affected creature may have had.
  • Note that the exact wording of this card has changed since it was printed in the _Future Sight_(TM) set, but its functionality is the same.
  • Prices

    Seller Price
    Cardkingdom / 0.79 USD 0.35 USD
    Cardmarket / 0.6 EUR 0.1 EUR
    Manapool 0.15 USD / 0.38 USD
    Tcgplayer / 1.49 USD 0.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cowards can't block Warriors. : Target creature becomes a Coward until end of turn. : Target creature becomes a Warrior until end of turn.

    Kazuul Warlord #134 Creature — Minotaur Warrior Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Warrior
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This ability triggers on this creature entering, so it will enter with its unmodified power and toughness, and then receive a +1/+1 counter a short time later. It does not enter with the +1/+1 counter already on it.
  • Unlike other Allies with similar abilities, Kazuul Warlord's ability lets you put +1/+1 counters on all your Ally creatures, not just itself.
  • Prices

    Seller Price
    Cardkingdom / 5.99 USD 1.79 USD
    Manapool / 8.33 USD 1.03 USD
    Tcgplayer / 1.82 USD 1.78 USD
    Cardmarket 0.62 EUR / 1.03 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature or another Ally you control enters, you may put a +1/+1counteron each Ally creature you control.

    Lovisa Coldeyes #65849 Legendary Creature — Human

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each creature with at least one of those subtypes gets +2/+2 from Lovisa Coldeyes’ ability, regardless of how many of those subtypes it has. For example, a 3/3 Mistform Ultimus would become 5/5, not 9/9.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.

    Obsidian Battle-Axe #196 Kindred Artifact — Warrior Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Kindred
  • Artifact
  • SubTypes:
  • Warrior
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Each of these Equipment has a triggered ability that says "Whenever a [creature type] creature enters, you may attach [this Equipment] to it." This triggers whenever any creature of the specified creature type enters, no matter who controls it. You may attach your Equipment to another player's creature this way, even though you can't do so with the equip ability.
  • Each of these Equipment has two subtypes listed on its type line. The first one is a creature type, which in this case is also a subtype of kindred. The second one is Equipment, which is a subtype of artifact.
  • If you attach an Equipment you control to another player's creature, you retain control of the Equipment, but you don't control the creature. Only you can activate the Equipment's equip ability, and if the Equipment's ability triggers again, you choose whether to move the Equipment. Only the creature's controller can activate any activated abilities the Equipment grants to the creature, and "you" in any abilities granted to the creature refers to that player.
  • Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.
  • This cards was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card.
  • While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature enters, you may attach this Equipment to it. Equip