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AI 🤖 Find me cards equivalent to: Bolt Bend

Similar cards to Bolt Bend in red (instant, can redirect a spell/effect):

  • Deflecting Swat
  • Wild Ricochet
  • Ricochet Trap
  • Misdirect (Blue, not red, but very similar)


Reason:
These cards can change the target of a spell or ability, like Bolt Bend.

Results:

Bolt Bend #163 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell or ability targets multiple things, you can't target it with Bolt Bend, even if all but one of those targets have become illegal.
  • If a spell or ability targets the same player or object multiple times, you can't target it with Bolt Bend.
  • Once you announce that you're casting Bolt Bend, no player may take actions until the spell has been paid for. Notably, opponents can't try to change whether you control a creature with power 4 or greater.
  • Once you've cast Bolt Bend, losing control of all creatures with power 4 or greater won't affect the spell or cause you to pay more mana.
  • The single target that the target spell or ability targets doesn't have to be a creature you control with power 4 or greater.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • You don't choose the new target for the spell or ability until Bolt Bend resolves. You must change the target if possible. However, you can't change the target to an illegal target. If there are no legal targets to choose from, the target isn't changed. It doesn't matter if the original target has somehow become illegal itself.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target.

    Deflecting Swat #311 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target spell has a variable number of targets, you can’t change how many targets it has.
  • If the target spell has damage divided as it was cast (like Mythos of Vadrok), the division can’t be changed although the targets receiving that damage still can. The same is true of spells that distribute counters.
  • If you choose new targets for the target spell, the new targets must be legal.
  • It doesn’t matter whose commander you control. Any one will do. If you have two commanders, you just need to control one of them.
  • Once you begin casting this spell, players can’t take any other actions until you’re done casting it. Notably, they can’t try to remove the commander you control to make you pay its cost.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability.

    Ricochet Trap #WWK-87 Instant — Trap

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
  • Trap
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell targets multiple things, you can’t target it with Ricochet Trap, even if all but one of those targets have become illegal.
  • If a spell targets the same player or object multiple times, you can’t target it with Ricochet Trap.
  • If you cast Ricochet Trap for {R}, you don’t have to target the blue spell an opponent cast.
  • If you cast Ricochet Trap targeting a spell that targets a spell on the stack (like Cancel does, for example), you can’t change that spell’s target to itself. You can, however, change that spell’s target to Ricochet Trap. If you do, that spell won’t resolve when it tries to resolve because Ricochet Trap will have left the stack by then.
  • Ricochet Trap targets only the spell whose target will be changed. It doesn’t directly affect the original target of that spell or the new target of that spell.
  • You don’t choose the new target for the spell until Ricochet Trap resolves. You must change the target if possible. However, you can’t change the target to an illegal target. If there are no legal targets to choose from, the target isn’t changed. It doesn’t matter if the original target of that spell has somehow become illegal itself.
  • Prices

    Seller Price
    Tcgplayer 0.37 USD
    Cardkingdom 0.59 USD
    Cardsphere 0.33 USD
    Manapool 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If an opponent cast a blue spell this turn, you may pay rather than pay this spell's mana cost. Change the target of target spell with a single target.

    Wild Ricochet #169 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the copy says that it affects "you," it affects the controller of the copy, not the controller of the original spell. Similarly, if the copy says that it affects an "opponent," it affects an opponent of the copy's controller, not an opponent of the original spell's controller.
  • If the spell Wild Ricochet copies has an X whose value was determined as it was cast (like Volcanic Geyser does), the copy has the same value of X.
  • If the spell Wild Ricochet copies is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. You can't choose a different one.
  • The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • When Wild Ricochet resolves, it creates a copy of a spell. You control the copy. The controller of the original spell retains control of that spell. The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities. The copy resolves before the original spell.
  • Wild Ricochet can target (and copy) any instant or sorcery spell, not just one with targets. It doesn't matter who controls it.
  • You can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if a player sacrifices a 3/3 creature to cast Fling, and you copy it with Wild Ricochet, the copy of Fling will also deal 3 damage to its target.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD
    Cardmarket 0.32 EUR
    Cardkingdom 0.69 USD
    Cardsphere 0.22 USD
    Manapool 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.

    Bolt Bend Instant Normal

    Deflecting Swat Instant Normal

    Ricochet Trap Instant — Trap Normal - ~$0.42

    Wild Ricochet Instant Normal - ~$0.35

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