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5 Cards Found

AI 🤖 Find me cards equivalent to: Boneyard Wurm

Equivalent cards (green, creature, / based on graveyards):
1. Splinterfright – Power/toughness = number of creature cards in your graveyard, like Boneyard Wurm.
2. Wight of Precinct Six (black) – Counts creatures in opponents’ graveyards.
3. Nighthowler (black) – Enchantment/creature, power/toughness = creatures in all graveyards.
4. Ghoultree – Costs less based on creatures in graveyard (green, not exactly same but similar mechanic).

Closest pure green is Splinterfright. They work similarly because they scale with graveyard creature count.

Results:

Boneyard Wurm #159 Creature — Wurm

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: */*
Types:
  • Creature
  • SubTypes:
  • Wurm
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The ability that defines Boneyard Wurm’s power and toughness works in all zones, not just the battlefield. If Boneyard Wurm is in your graveyard, it will count itself.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 0.88 USD
    Cardmarket 0.15 EUR / 0.38 EUR
    Cardkingdom 0.35 USD / 0.99 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.

    Ghoultree #115 Creature — Zombie Treefolk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 10/10
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Treefolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ghoultree’s ability can’t reduce the total cost to cast the spell below {G}.
  • Once you begin to cast Ghoultree, no player may take actions until you’re done. Notably, opponents can’t try to remove creature cards from your graveyard to change Ghoultree’s cost.
  • Prices

    Seller Price
    Tcgplayer 0.43 USD / 0.57 USD
    Cardmarket 0.45 EUR / 0.92 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.54 USD
    Manapool 0.19 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast for each creature card in your graveyard.

    Nighthowler #98 Enchantment Creature — Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 0/0
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bestow

    Rules

  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • Nighthowler's last ability functions only from the battlefield. In other zones, Nighthowler is a 0/0 enchantment creature.
  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD / 1.25 USD
    Cardmarket 0.18 EUR / 0.5 EUR
    Cardkingdom 0.69 USD / 0.99 USD
    Cardsphere 0.33 USD
    Manapool 0.17 USD / 1.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) This creature and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

    Splinterfright #191 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill Trample

    Rules

  • If Splinterfright’s controller has only one card in their library when its triggered ability resolves, they put that card into their graveyard.
  • If Splinterfright’s controller has only one card in their library when its triggered ability resolves, they put that card into their graveyard.
  • The ability that defines Splinterfright’s power and toughness works in all zones, not just the battlefield. If Splinterfright is in your graveyard, it will count itself.
  • The ability that defines Splinterfright’s power and toughness works in all zones, not just the battlefield. If Splinterfright is in your graveyard, it will count itself.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD
    Cardmarket 0.11 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.36 USD
    Manapool 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep,milltwo cards. (Put the top two cards of your library into your graveyard.)

    Wight of Precinct Six #118 Creature — Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Wight of Precinct Six is dealt lethal damage at the same time as a creature an opponent controls, they’re destroyed at the same time. It won’t get an additional +1/+1 from its ability in time to save it.
  • Wight of Precinct Six’s ability applies only while it’s on the battlefield. In all other zones, it’s a 1/1 creature.
  • Prices

    Seller Price
    Tcgplayer 0.21 USD
    Cardmarket 0.17 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.28 USD
    Manapool 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature gets +1/+1 for each creature card in your opponents' graveyards.

    Boneyard Wurm Creature — Wurm Normal - ~$0.42

    Ghoultree Creature — Zombie Treefolk Normal - ~$0.48

    Nighthowler Enchantment Creature — Horror Normal - ~$0.6

    Splinterfright Creature — Elemental Normal - ~$0.27

    Wight of Precinct Six Creature — Zombie Normal - ~$0.24

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