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"Find me cards equivalent to: Bounding Felidar"

Equivalent cards to Bounding Felidar with similar color (White) and group-pump/life-gain effects:
1. Angel of Invention

Reason: White, pumps team with +1/+1, and can gain life via lifelink.
2. Crested Sunmare

Reason: White, triggers on gaining life, makes more board presence.
3. Ajani, Strength of the Pride (Not a creature, but related effect)

Reason: White, pumps the board and gains life.
4. Bounding Felidar

Reason: The original card for reference.

Note: Very few creatures closely match the Saddle mechanic; these are the closest in group-pump/life-gain effects in White.

Found Cards

4 Results

Ajani, Strength of the Pride

Angel of Invention

Bounding Felidar

Crested Sunmare

Ajani, Strength of the Pride #2 Legendary Planeswalker — Ajani

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Ajani
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Ajani's Pridemate's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • If Ajani's Pridemate is dealt lethal damage at the same time that you gain life, it won't receive a counter from its ability in time to save it.
  • If a planeswalker you control is also a creature (most likely because it's Gideon), it will be counted twice as Ajani's first ability resolves.
  • In a Two-Headed Giant game, Ajani's last ability exiles permanents as long as your team's life total is greater than your team's starting life total by 15 or more life.
  • In a Two-Headed Giant game, life gained by your teammate won't cause Ajani's Pridemate's ability to trigger, even though it will cause your team's life total to increase.
  • The ability of Ajani's Pridemate triggers just once for each life-gaining event, whether it's 1 life from Impassioned Orator or 4 life from Dawning Angel. If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and the ability of Ajani's Pridemate triggers only once.
  • The tokens created by Ajani's second ability are similar to the card Ajani's Pridemate, but they have no mana cost and their mana value is 0.
  • Whether you have at least 15 life more than your starting life total is determined as Ajani's last ability resolves.
  • Prices

    Seller Price
    Manapool 8.14 USD / 13.58 USD
    Tcgplayer / 15.68 USD 9.75 USD
    Cardkingdom 12.99 USD / 24.99 USD
    Cardmarket / 10.58 EUR 7.84 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 You gain life equal to the number of creatures you control plus the number of planeswalkers you control.
    −2 Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1counteron this token."
    0 If you have at least 15 life more than your starting life total, exile Ajani and each artifact and creature your opponents control.

    Angel of Invention #109 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Fabricate Flying Lifelink Vigilance

    Rules

  • Fabricate doesn't cause the creature with the ability to enter the battlefield with +1/+1 counters already on it. For example, Weaponcraft Enthusiast will enter the battlefield as a 0/1 creature, then its fabricate ability goes on the stack. Players may take actions (such as casting instants) while the ability is waiting to resolve.
  • If you can't put +1/+1 counters on the creature for any reason as fabricate resolves (for instance, if it's no longer on the battlefield), you just create Servo tokens.
  • You choose whether to put +1/+1 counters on the creature or create Servo tokens as the fabricate ability is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.
  • Prices

    Seller Price
    Cardmarket 0.33 EUR / 0.1 EUR
    Tcgplayer 0.31 USD
    Cardkingdom 0.99 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance, lifelink Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Other creatures you control get +1/+1.

    Bounding Felidar #5 Creature — Cat Beast Mount

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 4/7
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Beast
  • Mount
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Saddle

    Rules

  • An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.
  • Creatures with saddle can attack or block as normal even if they aren’t saddled.
  • If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.
  • In the rare case where +1/+1 counters can’t be put on one or more creatures you control, you still gain 1 life for each creature you control when Bounding Felidar’s first ability resolves.
  • You may activate a permanent’s saddle ability even if that permanent is already saddled.
  • “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”
  • “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.
  • Prices

    Seller Price
    Cardmarket / 0.16 EUR 0.12 EUR
    Tcgplayer 0.27 USD / 0.23 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks while saddled, put a +1/+1counteron each other creature you control. You gain 1 life for each of those creatures. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

    Crested Sunmare #1228 Creature — Horse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Horse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Crested Sunmare’s triggered ability cares only whether you gained life in the turn, even if Crested Sunmare wasn’t on the battlefield when that happened. It doesn’t care how much you gained, whether you also lost life, or even whether you lost more life than you gained.
  • Crested Sunmare’s triggered ability won’t trigger unless you’ve gained life in the turn before the end step began. It can’t be satisfied by another triggered ability causing you to gain life during that end step.
  • If a creature has been dealt damage, that damage remains marked on it until the cleanup step. If another Horse you control has been dealt lethal damage, and later in the turn Crested Sunmare leaves the battlefield, that Horse will be destroyed.
  • Prices

    Seller Price
    Cardkingdom 14.99 USD / 17.99 USD
    Tcgplayer 14.49 USD / 15.64 USD
    Cardmarket 13.19 EUR / 14.41 EUR
    Manapool 15.1 USD / 17.71 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.