cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Bow of Nylea"

Cards equivalent to Bow of Nylea (green, similar multi-modal utility):

  • Conclave Guildmage (mana sink, multiple green utility modes)
  • Oran-Rief, the Vastwood (put +1/+1 counters)
  • Vivien, Arkbow Ranger (multiple green utility modes: counters, removal, life gain)
  • Nissa, Vital Force (recursion, utility)
  • Retreat to Kazandu (repeatable +1/+1 counters, lifegain via landfall)
  • Lifecrafter's Bestiary (artifact, repeatable value for green creatures)

These all give utility options with green permanents, but Bow of Nylea is unique in combining so many effects in one.

Found Cards

7 Results

Bow of Nylea

Conclave Guildmage

Lifecrafter's Bestiary

Nissa, Vital Force

Oran-Rief, the Vastwood

Retreat to Kazandu

Vivien, Arkbow Ranger

Bow of Nylea #1504 Legendary Enchantment Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You choose which mode you're using as you activate the ability.
  • Prices

    Seller Price
    Cardmarket / 10.2 EUR 8.99 EUR
    Tcgplayer / 13.84 USD 13.72 USD
    Cardkingdom / 13.99 USD 13.99 USD
    Manapool / 13.01 USD 10.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Attacking creatures you control have deathtouch. , : Choose one — • Put a +1/+1counteron target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.

    Conclave Guildmage #162 Creature — Elf Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.22 EUR 0.13 EUR
    Manapool / 0.34 USD 0.15 USD
    Tcgplayer 0.19 USD / 0.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Creatures you control gain trample until end of turn. , : Create a 2/2 green and white Elf Knight creature token with vigilance.

    Lifecrafter's Bestiary #162s Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • Lifecrafter's Bestiary's second triggered ability resolves before the spell that caused it to trigger. The ability will resolve even if that spell is countered.
  • The draw step is after the upkeep step, so you'll scry 1 before you draw for the turn.
  • While resolving Lifecrafter's Bestiary's second triggered ability, you can't pay {G} multiple times to draw multiple cards.
  • Prices

    Seller Price
    Manapool 4.94 USD
    Tcgplayer 5 USD
    Cardkingdom 2.99 USD
    Cardmarket 1.45 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay . If you do, draw a card.

    Nissa, Vital Force #163s Legendary Planeswalker — Nissa

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Nissa
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
  • After resolving Nissa's first ability, the target land still has any abilities it had before it became a creature and any other types it had.
  • You can activate Nissa's first ability targeting a land that's already untapped.
  • Prices

    Seller Price
    Cardkingdom 13.99 USD
    Tcgplayer 25.08 USD
    Cardmarket 6.44 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
    −3 Return target permanent card from your graveyard to your hand.
    −6 You get an emblem with "Whenever a land you control enters, you may draw a card."

    Oran-Rief, the Vastwood #305 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Oran-Rief's last ability affects all permanents that are green creatures that entered this turn, not just the ones you control.
  • Oran-Rief's last ability cares about permanents' characteristics at the time the ability resolves, not their characteristics at the time they entered. For example, if a blue creature enters, then is turned green by a spell or ability, then Oran-Rief's second ability resolves, you'll put a +1/+1 counter on that creature.
  • Prices

    Seller Price
    Cardmarket / 0.47 EUR 0.67 EUR
    Cardkingdom 1.79 USD
    Manapool 0.97 USD
    Tcgplayer 1.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . : Put a +1/+1counteron each green creature that entered this turn.

    Retreat to Kazandu #435 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 1.74 USD
    Cardkingdom 0.59 USD
    Manapool 0.35 USD
    Cardmarket 0.2 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Landfall — Whenever a land you control enters, choose one — • Put a +1/+1counteron target creature. • You gain 2 life.

    Vivien, Arkbow Ranger #199s Legendary Planeswalker — Vivien

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Vivien
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If either target is an illegal target as Vivien’s second ability tries to resolve, the creature you control won’t deal damage.
  • If one of the two target creatures becomes an illegal target in response to Vivien’s first ability, the +1/+1 counter that would have been put on that creature is lost. It can’t be put on the legal target.
  • In a casual game, a card you choose from outside the game comes from your personal collection. In a tournament event, a card you choose from outside the game must come from your sideboard. You may look at your sideboard at any time.
  • You can activate Vivien’s first ability without choosing any target creatures. The counters won’t be put on anything. This is a change from previous rules regarding distributing counters.
  • You choose how the counters will be distributed as you activate Vivien’s first ability. Each target creature must be assigned at least one counter. This means that you can’t put two counters on one creature but give two creatures trample.
  • Prices

    Seller Price
    Manapool 3.29 USD
    Cardkingdom 5.49 USD
    Cardmarket 0.57 EUR / 3.8 EUR
    Tcgplayer 2.76 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn.
    −3 Target creature you control deals damage equal to its power to target creature or planeswalker.
    −5 You may reveal a creature card you own from outside the game and put it into your hand.