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"Find me cards equivalent to: Braids, Arisen Nightmare"

Equivalent cards to Braids, Arisen Nightmare (mono-black, legendary creatures, sacrifice theme):
1. Braids, Cabal Minion

  • Also forces sacrifices each upkeep, classic Braids effect.
    2. Yawgmoth, Thran Physician
  • Lets you sacrifice creatures for card draw and other effects.
    3. Ayara, First of Locthwain
  • Sacrifice a black creature to draw a card.
    4. Viscera Seer
  • Not legendary, but a cheap black sacrifice outlet.
    5. Toshiro Umezawa
  • Legendary, interacts with opponent's dying creatures.


Reason:
All are black, legendary or strong black creatures, and have effects based on sacrificing permanents or benefit from it.

Found Cards

6 Results

Ayara, First of Locthwain

Braids, Arisen Nightmare

Braids, Cabal Minion

Toshiro Umezawa

Viscera Seer

Yawgmoth, Thran Physician

Ayara, First of Locthwain #86 Legendary Creature — Elf Noble

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Elf
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In a Two-Headed Giant game, Ayara's first ability causes the opposing team to lose 1 life twice, and you gain 1 life once.
  • Prices

    Seller Price
    Tcgplayer 4.92 USD
    Manapool 3.01 USD
    Cardkingdom 9.49 USD
    Cardmarket 4.22 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Ayara or another black creature you control enters, each opponent loses 1 life and you gain 1 life. ,Sacrificeanother black creature: Draw a card.

    Braids, Arisen Nightmare #DMU-84 Legendary Creature — Nightmare

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the permanent that you sacrifice as you resolve Braids's triggered ability has more than one card type, each opponent may choose to sacrifice any permanent they control that shares any card type with it. For example, if the permanent you sacrifice is an artifact creature, one opponent might choose to sacrifice an artifact and another opponent might choose to sacrifice a creature.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, you maysacrificean artifact, creature, enchantment, land, or planeswalker. If you do, each opponent maysacrificea permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.

    Braids, Cabal Minion #117 Legendary Creature — Human Minion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Minion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • At the beginning of your upkeep, triggered abilities you control will resolve after triggered abilities your opponents control. If an opponent controls Braids and you control a triggered ability that puts a permanent onto the battlefield, you won't be able to sacrifice that permanent to satisfy Braids's ability.
  • Prices

    Seller Price
    Tcgplayer 5.56 USD / 180 USD
    Cardkingdom 2.99 USD / 199.99 USD
    Cardmarket / 98.53 EUR 3.31 EUR
    Manapool / 120.35 USD 2.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land of their choice.

    Toshiro Umezawa #261 Legendary Creature — Human Samurai

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Samurai
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bushido

    Rules

  • You must still pay the mana cost of the target instant in your graveyard to cast it using Toshiro’s ability.
  • Creatures destroyed by an instant that you cast normally can cause a trigger that allows the instant to be cast again. For example, cast Terror on an opponent’s creature. The creature is destroyed, triggering Toshiro’s ability, and then the Terror is put into your graveyard. You can put Toshiro’s ability on the stack targeting the Terror and then recast it when the ability resolves.
  • Prices

    Seller Price
    Manapool / 8.33 USD 7.29 USD
    Cardkingdom 6.49 USD / 6.99 USD
    Tcgplayer / 9.3 USD 8.72 USD
    Cardmarket 6.76 EUR / 8.13 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.

    Viscera Seer #229 Creature — Vampire Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • If you sacrifice an attacking or blocking creature during the declare blockers step, it won't deal combat damage. If you wait until the combat damage step, but that creature is dealt lethal damage, it'll be destroyed before you get a chance to sacrifice it.
  • You can sacrifice Viscera Seer to activate its own ability.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Tcgplayer 0.46 USD
    Manapool 0.37 USD
    Cardmarket 0.72 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

    Yawgmoth, Thran Physician #336 Legendary Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate Protection

    Rules

  • Protection from Humans refers only to the creature type Human. As far as Yawgmoth is concerned, you, your opponents, and planeswalkers aren't Humans.
  • You may activate Yawgmoth's first activated ability without choosing a target creature. You'll just draw a card. However, if you choose a target and it becomes illegal before the ability tries to resolve, the ability won't resolve and you won't draw a card.
  • If a permanent has +1/+1 counters and -1/-1 counters on it, they're removed in pairs as a state-based action until that permanent has only one of those kinds of counters on it.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Cardkingdom / 149.99 USD 32.99 USD
    Cardmarket / 130.97 EUR 28.33 EUR
    Manapool / 87.36 USD 26.11 USD
    Tcgplayer / 100.45 USD 28.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from Humans Pay 1 life,Sacrificeanother creature: Put a -1/-1counteron up to one target creature and draw a card. ,Discarda card: Proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)