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"Find me cards equivalent to: Braids, Cabal Minion"

Equivalent cards to Braids, Cabal Minion (Black, punisher/sacrifice effect, repeatable):
1. Sheoldred, Apocalypse – Black, strong upkeep effect, but focused on life loss, not sacrifice.
2. Ob Nixilis, Unshackled – Black, punisher for searching, not sacrificing.
3. Liliana, Heretical Healer (transforms to Liliana, Defiant Necromancer) – Black, sacrifices creatures but only upon certain conditions.
4. Toshiro Umezawa – Black, graveyard interaction, not a sacrifice punisher.
5. Rankle, Master of Pranks – Black, can force sacrifices each attack.

Closest in function: Rankle, Master of Pranks (forces each player to sacrifice a creature on attack, but not artifact or land and requires attacking). There is no strictly direct black commander equivalent to Braids, Cabal Minion due to its high power level in stax strategies.

Found Cards

4 Results

Braids, Cabal Minion

Ob Nixilis, Unshackled

Rankle, Master of Pranks

Toshiro Umezawa

Braids, Cabal Minion #117 Legendary Creature — Human Minion

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Minion
  • Languages:
    EDH Bracket Attr:
    Game Changer
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • At the beginning of your upkeep, triggered abilities you control will resolve after triggered abilities your opponents control. If an opponent controls Braids and you control a triggered ability that puts a permanent onto the battlefield, you won't be able to sacrifice that permanent to satisfy Braids's ability.
  • Prices

    Seller Price
    Cardmarket / 113.2 EUR 3.75 EUR
    Cardkingdom 4.99 USD
    Tcgplayer / 168.52 USD 5.47 USD
    Manapool / 155.84 USD 2.65 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land of their choice.

    Ob Nixilis, Unshackled #84 Legendary Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Trample

    Rules

  • If the opponent controls no creatures when the first triggered ability resolves, that player still loses 10 life.
  • Ob Nixilis's first triggered ability won't trigger if you search an opponent's library or if an opponent searches another player's library.
  • The first triggered ability won't be put on the stack until after the spell or ability causing the opponent to search their library finishes resolving. Notably, if that spell or ability causes any other abilities to trigger (for example, if the opponent searched for a creature card and put it onto the battlefield), those abilities and Ob Nixilis's triggered ability will go on the stack together. The active player puts all of their abilities on the stack in any order, then each other player in turn order does the same. The last ability put onto the stack this way will be the first to resolve, and so on.
  • Prices

    Seller Price
    Cardkingdom 5.99 USD
    Tcgplayer 5.41 USD / 3.06 USD
    Manapool 2.43 USD / 4.42 USD
    Cardmarket 1.74 EUR / 2.96 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, trample Whenever an opponent searches their library, that player sacrifices a creature of their choice and loses 10 life. Whenever another creature dies, put a +1/+1counteron Ob Nixilis.

    Rankle, Master of Pranks #1707 Legendary Creature — Faerie Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste

    Rules

  • As the first mode is performed, first the player whose turn it is chooses a card in hand without revealing it, then each other player in turn order does the same. Then all the chosen cards are discarded at the same time.
  • As the third mode is performed, first the player whose turn it chooses a creature they control, then each other player in turn order does the same, knowing the choices made before them. Then all the chosen creatures are sacrificed at the same time.
  • For each chosen mode, perform that mode in its entirety before continuing on to the next chosen mode in the order printed.
  • If you really want, you can choose zero modes for Rankle's triggered ability, but carefully consider the hidden costs in not entertaining someone titled Master of Pranks.
  • In a Two-Headed Giant game, Rankle's second mode causes each team to lose 1 life twice.
  • You can choose a mode even if some or all players will be unaffected.
  • You can't choose a mode more than once.
  • Prices

    Seller Price
    Cardmarket / 3.97 EUR 3.71 EUR
    Manapool 3.86 USD
    Cardkingdom / 6.99 USD 4.99 USD
    Tcgplayer 4.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste Whenever Rankle deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature of their choice.

    Toshiro Umezawa #261 Legendary Creature — Human Samurai

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Samurai
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bushido

    Rules

  • You must still pay the mana cost of the target instant in your graveyard to cast it using Toshiro’s ability.
  • Creatures destroyed by an instant that you cast normally can cause a trigger that allows the instant to be cast again. For example, cast Terror on an opponent’s creature. The creature is destroyed, triggering Toshiro’s ability, and then the Terror is put into your graveyard. You can put Toshiro’s ability on the stack targeting the Terror and then recast it when the ability resolves.
  • Prices

    Seller Price
    Cardmarket 7.73 EUR / 6.63 EUR
    Cardkingdom / 9.49 USD 8.49 USD
    Manapool / 10.38 USD 7.71 USD
    Tcgplayer / 8.46 USD 7.83 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.