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"Find me cards equivalent to: Brawler's Plate"

Some equivalent cards in red that give similar bonuses (equipment, power/toughness+ and evasion/protection):

  • Trailblazer's Boots (evasion, sort of equivalent)
  • Cloak of the Bat (gives flying and haste, less toughness)
  • Leather Armor (cheaper equip, less stats)
  • Haunted Cloak (vigilance, trample, haste instead of menace, but similar play pattern)


Reason: These are all colorless equipment that anyone (including red) can use, with similar +power/toughness and/or evasion/keyword abilities. No red-exclusive equipment with +2/+2 and menace exists.

Found Cards

4 Results

Cloak of the Bat

Haunted Cloak

Leather Armor

Trailblazer's Boots

Cloak of the Bat #443 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.14 USD / 0.18 USD
    Cardmarket 0.07 EUR / 0.17 EUR
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has flying and haste. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Haunted Cloak #257 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Haunted Cloak to allow two new creatures to attack in the same turn.
  • Prices

    Seller Price
    Cardmarket / 1.24 EUR 0.14 EUR
    Cardkingdom / 3.49 USD 0.59 USD
    Tcgplayer 0.34 USD / 2.18 USD
    Manapool 0.22 USD / 1.95 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has vigilance, trample, and haste. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Leather Armor #AFR-248 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If a creature with ward is equipped with Leather Armor, becoming the target of a spell or ability an opponent controls will cause both ward abilities to trigger.
  • Only the total life lost is considered, not any life that opponent may have gained. For example, if an opponent loses 4 life, then gains 5 life, then creatures you control deal 3 combat damage to them, the emblem's ability will trigger and the opponent will lose 1 life.
  • The emblem's triggered ability checks the total amount of life that opponent has lost over the entire turn after the creatures you control deal combat damage to them. If the amount is 8 or greater, the ability won't trigger.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Manapool 0.17 USD
    Cardmarket 0.12 EUR
    Tcgplayer 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +0/+1 and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls,counterit unless that player pays .) Equip . Activate only once each turn.

    Trailblazer's Boots #144 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 2.79 USD
    Cardmarket 0.71 EUR
    Tcgplayer 2.36 USD
    Manapool 1.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip