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"Find me cards equivalent to: Brigone, Soldier of Meletis"

Cards similar to Brigone, Soldier of Meletis (mono-white, legendary, with +1/+1 counter and card draw synergies) include:

  • Agrus Kos, Spirit of Justice — Vigilance, gets counters, lets you exile creatures for each counter.
  • Djeru, With Eyes Open — Vigilance, tutors and protects Planeswalkers, shares the vigilance and legendary soldier aspect.
  • Esper Sentinel — Not legendary, but mono-white, cheap, and draws you cards under specific conditions.

Brigone, Soldier of Meletis stands out for combining +1/+1 counter, heroic, and a tap-to-draw ability, so direct equivalents are limited in white. Closest overlap is typically white Legendary Soldiers with vigilance and some sort of incremental advantage (card draw is rare in white).

Found Cards

4 Results

Agrus Kos, Spirit of Justice

Brigone, Soldier of Meletis

Djeru, With Eyes Open

Esper Sentinel

Agrus Kos, Spirit of Justice #184p Legendary Creature — Spirit Detective

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 2/4
Types:
  • Creature
  • SubTypes:
  • Spirit
  • Detective
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Suspect Vigilance

    Rules

  • Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.
  • If a creature is already suspected, suspecting it again won't have any effect.
  • If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.
  • There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.
  • When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 1.49 USD
    Cardmarket / 0.38 EUR 0.42 EUR
    Tcgplayer 1.25 USD
    Manapool 1.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double strike, vigilance Whenever Agrus Kos enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)

    Brigone, Soldier of Meletis #30 Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • Brigone's second ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.
  • Prices

    Seller Price
    Cardmarket 1.53 EUR
    Cardkingdom 4.49 USD
    Manapool 1.56 USD
    Tcgplayer 2.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Heroic — Whenever you cast a spell that targets Brigone, put a +1/+1counteron Brigone. , Remove a +1/+1counterfrom Brigone: Draw a card.

    Djeru, With Eyes Open #10s Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • If multiple sources would deal damage to one or more planeswalkers you control at once (for example, several attacking creatures), 1 damage from each of those sources to each of those planeswalkers is prevented.
  • Prices

    Seller Price
    Cardmarket 0.51 EUR
    Cardkingdom 2.99 USD
    Manapool 0.57 USD
    Tcgplayer 2.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance When Djeru enters, you may search your library for a planeswalker card, reveal it, put it into your hand, thenshuffle If a source would deal damage to a planeswalker you control, prevent 1 of that damage.

    Esper Sentinel #12 Artifact Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Esper Sentinel's has negative power when this ability resolves, then {X} is {0}. The opponent may still choose not to pay the cost if they want you to draw a card.
  • If a noncreature spell was already cast by an opponent the turn Esper Sentinel enters the battlefield, that opponent already cast their first noncreature spell this turn, and Esper Sentinel's ability won't trigger for that opponent that turn.
  • This ability checks Esper Sentinel's power when it resolves, not when the ability goes on the stack. If Esper Sentinel is no longer on the battlefield when it resolves, use the power it had the last time it was on the battlefield.
  • Prices

    Seller Price
    Cardkingdom / 94.99 USD 69.99 USD
    Cardmarket / 39.32 EUR 35.61 EUR
    Manapool / 88.55 USD 56.48 USD
    Tcgplayer 57.06 USD / 74.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays , where X is this creature's power.