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"Find me cards equivalent to: Brineborn Cutthroat"

Equivalent cards (blue, merfolk/pirate creature, flash, benefits from spells during opponent's turn):

  • Brineborn Cutthroat — Your original card.
  • Spectral Sailor — Blue, Flash, Pirate, but draws cards instead of +1/+1 counters.
  • Cunning Nightbonder — Flash, blue/black, reduces cost of other flash spells, but not exactly the same.
  • Slitherwisp — Blue/black, Flash, draws cards/loss of life when another flash spell is cast.

Closest is Spectral Sailor, but none exactly copy the counter-adding effect with flash for blue merfolk/pirates. Brineborn Cutthroat is unique in this combination.

Found Cards

4 Results

Brineborn Cutthroat

Cunning Nightbonder

Slitherwisp

Spectral Sailor

Brineborn Cutthroat #24 Creature — Merfolk Pirate

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • Brineborn Cutthroat must be on the battlefield for its last ability to function. Notably, the ability won't trigger as you cast Brineborn Cutthroat during an opponent's turn.
  • Brineborn Cutthroat's ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Cardmarket 0.12 EUR
    Manapool 0.15 USD
    Tcgplayer 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1counteron this creature.

    Cunning Nightbonder #219 Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • A spell or ability that counters spells can still target spells with flash you cast. When that spell or ability resolves, your spell won't be countered, but any additional effects of the countering spell or ability will still happen.
  • Cunning Nightbonder's cost reduction applies only to generic mana in a spell's cost. It can't reduce a spell's colored mana requirements. For example, your first Cunning Nightbonder won't normally reduce the cost of your second since it has no generic mana in its cost.
  • Cunning Nightbonder's last ability doesn't apply to itself while it's a spell.
  • If Cunning Nightbonder enters the battlefield while a spell with flash that you cast is on the stack, that spell can't be countered, even though you don't get the {1} discount.
  • Players can't attempt to remove Cunning Nightbonder to raise the cost of a spell you wish to cast, but they can remove it to allow their spells and abilities to counter your spells.
  • Spells with flash that you control but didn't cast (perhaps because they're copies of a spell or because you took control of them from another player) can be countered.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Cunning Nightbonder). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer / 4.24 USD 0.26 USD
    Cardkingdom / 1.49 USD 0.39 USD
    Cardmarket 0.23 EUR / 0.7 EUR
    Manapool 0.15 USD / 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Spells with flash you cast cost less to cast and can't be countered.

    Slitherwisp #208s Creature — Elemental Nightmare

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Nightmare
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • If an effect allows you to cast a spell “as though” it has flash, Slitherwisp’s last ability won’t trigger.
  • In a Two-Headed Giant game, Slitherwisp’s last ability causes the opposing team to lose 2 life and you to draw one card.
  • Players can cast spells and activate abilities after the triggered ability resolves but before the spell that caused it to trigger does.
  • Prices

    Seller Price
    Tcgplayer 1 USD
    Cardmarket 0.41 EUR / 0.53 EUR
    Cardkingdom 1.29 USD
    Manapool 0.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life.

    Spectral Sailor #746 Creature — Spirit Pirate

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.27 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) Flying : Draw a card.