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"Find me cards equivalent to: Bruna, Light of Alabaster"

Bruna, Light of Alabaster is a legendary UW (White-Blue) Angel focused on Auras.

Here are equivalent (similar in color and/or effect, legendary Angel, Aura-friendly) cards:

  • Bruna, Light of Alabaster (for reference)
  • Brisela, Voice of Nightmares (White-Blue, legendary Angel, though more about defense than Auras)
  • Narset, Enlightened Exile (White-Blue-Red, legendary, cares about spells, not Auras, but fits color)
  • Hallar, the Firefletcher (not relevant—wrong color and not an Angel)
  • Sigarda, Host of Herons (White-Green, legendary Angel, protects from sacrifice effects, some synergy with Auras)
  • Jenara, Asura of War (White-Blue-Green—legendary Angel, can build up, but no direct Aura synergies)
  • Zedruu the Greathearted (White-Blue-Red—legendary, cares about permanents, some Aura synergy possible via donation)

Closest actual equivalent is Sigarda, Host of Herons, but no legendary UW Angel matches Bruna’s exact Aura synergy. Aura support is mostly a unique feature to Bruna among legendary UW Angels.

Found Cards

7 Results

Brisela, Voice of Nightmares

Bruna, Light of Alabaster

Hallar, the Firefletcher

Jenara, Asura of War

Narset, Enlightened Exile

Sigarda, Host of Herons

Zedruu the Greathearted

Brisela, Voice of Nightmares #17b Legendary Creature — Eldrazi Angel

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 11
Power/Toughness: 9/10
Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Angel
  • Languages:
    Layout:
    Meld

    Abilities/Keywords

    Flying Lifelink Vigilance

    Rules

  • For more information on meld cards, see the Eldritch Moon mechanics article (https://magic.wizards.com/en/articles/archive/feature/eldritch-moon-mechanics-2016-06-27).
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, first strike, vigilance, lifelink Your opponents can't cast spells with mana value 3 or less.

    Bruna, Light of Alabaster #1221 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Vigilance

    Rules

  • All of these Auras will become attached to Bruna before combat damage is dealt. If Bruna is attacking, these Auras become attached before blockers are declared.
  • Only Auras that could legally enchant Bruna may be attached to it, whether they're being moved from other permanents or being put onto the battlefield. An Aura with "enchant land," for example, could not be attached to Bruna this way.
  • Prices

    Seller Price
    Cardkingdom / 7.99 USD 6.99 USD
    Tcgplayer 7.25 USD / 8.67 USD
    Cardmarket 4.02 EUR / 3.52 EUR
    Manapool / 8.78 USD 7.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance Whenever Bruna attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

    Hallar, the Firefletcher #196s Legendary Creature — Elf Archer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Archer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Hallar's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • If Hallar leaves the battlefield after its last ability has triggered but before it resolves, you don't put a +1/+1 counter on anything as the ability resolves, but you do use the number of +1/+1 counters that were on Hallar before it left the battlefield to determine how much damage it deals to each opponent.
  • In a Two-Headed Giant game, Hallar's last ability causes the opposing team to lose 2 life for each +1/+1 counter on it.
  • Prices

    Seller Price
    Manapool 0.46 USD
    Cardkingdom 0.69 USD
    Cardmarket 0.49 EUR
    Tcgplayer 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever you cast a spell, if that spell was kicked, put a +1/+1counteron Hallar, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.

    Jenara, Asura of War #11 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.54 USD
    Tcgplayer 1.17 USD
    Cardmarket 0.71 EUR
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying : Put a +1/+1counteron Jenara.

    Narset, Enlightened Exile #88 Legendary Creature — Human Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature has multiple instances of prowess, each triggers separately.
  • If another effect causes Narset's power to be less than or equal to the mana value of the target card as the ability tries to resolve, the target is illegal. The card won't be exiled, and you won't get to cast a copy.
  • If the spell you cast has {X} in its mana cost, you must choose 0 as the value of X.
  • If you cast a spell "without paying its mana cost," you can't pay any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, you must pay those.
  • If you don't want to cast the copy, you can choose not to; the copy ceases to exist the next time state-based actions are performed.
  • Narset's first ability gives it prowess while it's on the battlefield.
  • Once a prowess ability triggers, causing the creature to lose prowess by removing Narset, Enlightened Exile won't affect that ability. The creature will still get +1/+1 until end of turn.
  • You cast the copy while the ability is resolving and still on the stack. You can't wait to cast it later in the turn.
  • Prices

    Seller Price
    Cardkingdom 13.99 USD / 13.99 USD
    Tcgplayer / 7.95 USD 9.62 USD
    Cardmarket / 8.05 EUR 7.46 EUR
    Manapool 9.28 USD / 7.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have prowess. Whenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.

    Sigarda, Host of Herons #210 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Hexproof

    Rules

  • As a spell or ability an opponent controls resolves, if it would force you to sacrifice a permanent, you just don't. That part of the effect does nothing. If that spell or ability gives you the option to sacrifice a permanent (as Desecration Demon does), you can't take that option.
  • If a spell or ability an opponent controls states that something happens unless you sacrifice a permanent (as Mogis, God of Slaughter does), you can't choose to sacrifice a permanent. On the other hand, if a spell or ability an opponent controls instructs you to sacrifice a permanent unless you perform an action (as Killing Wave does), you can choose whether or not to perform the action. If you don't perform the action, nothing happens, since you can't sacrifice any permanents.
  • Sigarda's ability affects only sacrifices. It won't stop a creature from dying due to lethal damage or having 0 toughness, and it won't stop a permanent from being put into its owner's graveyard due to the "legend rule." None of these are sacrifices; they're the result of game rules.
  • Prices

    Seller Price
    Manapool 6.25 USD
    Cardmarket / 90.69 EUR 0.62 EUR
    Tcgplayer 7.02 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, hexproof Spells and abilities your opponents control can't cause you tosacrificepermanents.

    Zedruu the Greathearted #86186 Legendary Creature — Minotaur Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an opponent leaves the game, all permanents you gave to them courtesy of Zedruu will return to your control.
  • If either the opponent or the permanent you control becomes an illegal target by the time Zedruu's last ability tries to resolve, the ability does nothing.
  • If you leave the game, all permanents you own leave the game with you.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. : Target opponent gains control of target permanent you control.