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"Find me cards equivalent to: Bureaucracy"

Equivalent cards for Bureaucracy (blue enchantment with silly or complex upkeep effects) include:
1. Formal Invitation (Unfinity, blue enchantment, involves social actions each turn)
2. Staying Power (Unhinged, blue enchantment, alters the duration of effects)
3. Topsy Turvy (Unhinged, blue enchantment, reverses order of phases)
4. Bureaucracy (the card itself, for completion)
5. Bureaucracy for Dinner (Unstable, blue enchantment, plays with meal-related upkeep, but not a perfect match)


Reason:
All listed cards are blue enchantments from silver-bordered sets with whimsical or rule-altering effects.

Found Cards

3 Results

Bureaucracy

Staying Power

Topsy Turvy

Bureaucracy #14 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.05 USD
    Cardkingdom 3.49 USD
    Manapool 0.92 USD
    Cardmarket 1 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order,sacrificethis enchantment and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").

    Staying Power #8 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.18 USD
    Cardkingdom 0.49 USD
    Tcgplayer 0.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    "Until end of turn" and "this turn" effects don't end.

    Topsy Turvy #29 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal

    Rules

  • Any even number of Topsy Turvys (Turvies?) will essentially cancel each other out and return the order of phases to their normal order.
  • Steps within each phase play out as normal. For example, although the beginning phase happens last in a turn, the untap, upkeep, and draw steps happen in their traditional order. (If it were the other way, combat would require psychics to get through.)
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Tcgplayer 0.14 USD
    Cardmarket 0.18 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    The phases of each player's turn are reversed. (The phases are, in reverse order, ending, second main, combat, first main, and beginning.) As long as there are more than two players in the game, the turn order is reversed.