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"Find me cards equivalent to: Captain America, Unbowed"

Here are some equivalent cards in white (W) that have a similar effect to Captain America, Unbowed (providing protection/indestructible to your creatures):
1. Brave the Elements
— Gives creatures of a chosen color protection from that color.
2. Make a Stand
— Instant; creatures you control get +1/+0 and indestructible until end of turn.
3. Heroic Intervention (Green)
— Provides indestructible and hexproof, but not in white.
4. Ajani, the Greathearted
— His +1 grants vigilance, but his -2 gives a turn-based indestructibility.
5. Rootborn Defenses
— Instant; populates and grants indestructible until end of turn.

Captain America, Unbowed is most similar in effect to Make a Stand and Rootborn Defenses.

Reason: All provide a board-saving indestructibility in white, usually at instant speed.

Found Cards

6 Results

Ajani, the Greathearted

Brave the Elements

Captain America, Unbowed

Heroic Intervention

Make a Stand

Rootborn Defenses

Ajani, the Greathearted #184s★ Legendary Planeswalker — Ajani

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Ajani
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Ajani is somehow a creature as his last ability resolves, he’ll get a +1/+1 counter.
  • If a planeswalker you control is also a creature (most likely because it’s Gideon), that planeswalker receives both a +1/+1 counter and a loyalty counter as Ajani’s last ability resolves.
  • Prices

    Seller Price
    Cardkingdom 49.99 USD
    Cardmarket 33.41 EUR
    Manapool 94.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have vigilance.
    +1 You gain 3 life.
    −2 Put a +1/+1counteron each creature you control and a loyaltycounteron each other planeswalker you control.

    Brave the Elements #66 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Only white creatures you control at the time Brave the Elements resolves gain the protection ability. Creatures that come under your control later in the turn, or that turn white later in the turn, won’t have it.
  • You choose a color as Brave the Elements resolves. Once the color is chosen, it’s too late for players to respond.
  • Prices

    Seller Price
    Cardmarket 1.2 EUR / 0.41 EUR
    Cardkingdom 0.99 USD
    Tcgplayer 0.4 USD
    Manapool 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose a color. White creatures you control gain protection from the chosen color until end of turn.

    Captain America, Unbowed #505 Legendary Creature — Human Soldier Hero

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Hero
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 2.19 USD / 1.6 USD
    Cardkingdom / 2.49 USD 2.49 USD
    Tcgplayer 2.29 USD / 1.42 USD
    Cardmarket 1.57 EUR / 1.76 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When Captain America enters, Soldiers and Heroes you control gain indestructible until end of turn.

    Heroic Intervention #79 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A planeswalker with indestructible still loses loyalty counters as it's dealt damage and will still be put into its owner's graveyard if its loyalty reaches 0.
  • The set of permanents affected by Heroic Intervention is determined as the spell resolves. Permanents you begin to control later in the turn won't gain hexproof and indestructible.
  • A battle with indestructible still loses defense counters as it's dealt damage. If it's a Siege, it will still be exiled when the last defense counter is removed from it, and its controller may still cast it transformed without paying its mana cost.
  • Prices

    Seller Price
    Tcgplayer 9 USD / 8.78 USD
    Cardkingdom 13.99 USD / 14.99 USD
    Cardmarket / 8.88 EUR 7.72 EUR
    Manapool / 15.63 USD 9.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Permanents you control gain hexproof and indestructible until end of turn.

    Make a Stand #26 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.39 USD / 1.49 USD
    Cardmarket / 0.4 EUR 0.19 EUR
    Tcgplayer / 0.45 USD 0.19 USD
    Manapool / 0.39 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroythem.)

    Rootborn Defenses #26 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Populate

    Rules

  • Rootborn Defenses affects only creatures you control after populating at the time it resolves. The creature token you create will gain indestructible, but creatures you begin to control later in the turn will not.
  • Any enters-the-battlefield abilities of the copied token will trigger when the new token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the copied token will also work.
  • If you choose to copy a creature token that's a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.
  • If you control no creature tokens when you populate, nothing will happen.
  • Populate doesn't target the creature token you're copying. You choose that creature token as you're taking the populate action. You can choose any creature token you control. If a spell or ability causes you to create a creature token and then instructs you to populate, you may choose to copy the token you just created, or you may choose to copy another creature token you control.
  • The new creature token copies the characteristics of the original token as stated by the effect that created the original token.
  • The new token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.79 USD
    Manapool 0.15 USD / 0.36 USD
    Cardmarket / 0.43 EUR 0.19 EUR
    Tcgplayer 0.23 USD / 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)