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"Find me cards equivalent to: Caterwauling Boggart"

Cards equivalent to Caterwauling Boggart (creature, red, gives menace or similar evasion to a tribe):
1. Goblin War Drums — Gives all your creatures menace (can’t be blocked except by two or more creatures).
2. Goblin Tunneler — Can make creatures with power 2 or less unblockable.
3. Subira, Tulzidi Caravanner — Can give another creature (with power 2 or less) unblockable until end of turn.
4. Legion Loyalist — Grants trample and prevents a creature with less than two blockers from blocking during attack.

Each gives similar evasion or blocking restriction to Caterwauling Boggart; all are red and grant some form of evasion to creature types.

Found Cards

5 Results

Caterwauling Boggart

Goblin Tunneler

Goblin War Drums

Legion Loyalist

Subira, Tulzidi Caravanner

Caterwauling Boggart #157 Creature — Goblin Shaman

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Goblin
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each creature you control that’s both a Goblin and an Elemental can’t be blocked except by two or more creatures (as opposed to four or more creatures).
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 0.49 USD
    Manapool 0.19 USD / 0.56 USD
    Tcgplayer / 1.48 USD 0.26 USD
    Cardmarket / 1.52 EUR 0.2 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)

    Goblin Tunneler #49 Creature — Goblin Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The ability doesn’t grant an ability to the targeted creature. Rather, it affects the game rules and states something that’s now true about that creature. After the ability resolves, the creature can’t be blocked that turn even if it loses all abilities.
  • The power of the targeted creature is checked both as you target it and as the ability resolves. After the ability resolves, the creature can’t be blocked that turn even if its power becomes greater than 2.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD
    Cardkingdom 0.35 USD
    Manapool 0.18 USD
    Cardmarket 0.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature with power 2 or less can't be blocked this turn.

    Goblin War Drums #133 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple War Drums are not cumulative. They are redundant.
  • When combined with an effect that reads "Each creature you control can't be blocked by more than one creature," none of your creatures can be blocked.
  • Prices

    Seller Price
    Tcgplayer 1.63 USD / 1.73 USD
    Cardmarket 0.44 EUR / 1.69 EUR
    Manapool 0.71 USD / 1.19 USD
    Cardkingdom 1.99 USD / 1.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have menace. (They can't be blocked except by two or more creatures.)

    Legion Loyalist #97 Creature — Goblin Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Once a battalion ability has triggered, it doesn't matter how many creatures are still attacking when that ability resolves.
  • The effects of battalion abilities vary from card to card. Read each card carefully.
  • The three attacking creatures don't have to be attacking the same player, planeswalker, or battle.
  • Prices

    Seller Price
    Cardkingdom 8.99 USD
    Tcgplayer / 12.77 USD 4.75 USD
    Manapool / 8.54 USD 3.64 USD
    Cardmarket / 10.86 EUR 4.57 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.

    Subira, Tulzidi Caravanner #82008 Legendary Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • If the target creature's power is greater than 2 as the first activated ability tries to resolve, the ability doesn't resolve. However, if instead the creature's power is raised above 2 after the ability resolves, it still can't be blocked that turn.
  • Once Subira's last ability resolves, check to see if the delayed triggered ability should trigger based on the power of the creatures immediately after damage is dealt, not based on their power as the ability resolves.
  • Once a creature with power 2 or less has been blocked, Subira's middle ability won't cause it to become unblocked.
  • You can activate Subira's last ability if your hand is empty. You simply discard zero cards.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste : Another target creature with power 2 or less can't be blocked this turn. , ,Discardyour hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.