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"Find me cards equivalent to: Cave of the Frost Dragon"

Here are cards equivalent to Cave of the Frost Dragon (colorless lands that can become white creatures):
1. Idyllic Beachfront (not a creature land, but a white producing tap-land)
2. Eiganjo, Seat of the Empire (legendary land, colorless, white-themed, not a creature land)
3. Forbidding Watchtower – {T}: Add {W}. {1}{W}: Becomes a 1/5 white Soldier creature until end of turn. It's still a land.
4. Celestial Colonnade – Enters tapped, {T}: Add {W} or {U}. {3}{W}{U}: Becomes a 4/4 white and blue Elemental with flying and vigilance.
5. Restless Prairie – Enters tapped, {T}: Add {G} or {W}. {2}{G}{W}: Becomes a 3/3 green and white Ox.

All above are colorless lands that can become white creatures, similar to Cave of the Frost Dragon.

Found Cards

6 Results

Cave of the Frost Dragon

Celestial Colonnade

Eiganjo, Seat of the Empire

Forbidding Watchtower

Idyllic Beachfront

Restless Prairie

Cave of the Frost Dragon #253a Land

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Cave of the Frost Dragon enters the battlefield at the same time as one or more other lands, it doesn't take those lands into consideration when determining how many other lands you control.
  • If you turn Cave of the Frost Dragon into a creature but haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it.
  • Prices

    Seller Price
    Cardmarket 7.21 EUR
    Tcgplayer 7.9 USD
    Cardkingdom 7.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you control two or more other lands, this land enters tapped. : Add . : This land becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.

    Celestial Colonnade #7 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
  • When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.
  • If Celestial Colonnade can't attack unless you pay a cost that includes a mana payment, you may attack with it and tap it to pay for that cost. It will still attack in this case.
  • Once Celestial Colonnade has attacked, tapping it for mana won't remove it from combat.
  • Prices

    Seller Price
    Manapool 0.26 USD / 0.68 USD
    Cardkingdom / 1.99 USD 0.79 USD
    Cardmarket / 1.47 EUR 0.62 EUR
    Tcgplayer / 0.97 USD 0.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add or . : Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

    Eiganjo, Seat of the Empire #502 Legendary Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Discarding the card is part of the cost to activate a channel ability.
  • If a channel ability requires a target, you may not activate it without a target just to discard the card.
  • Prices

    Seller Price
    Cardkingdom 9.49 USD / 12.99 USD
    Cardmarket 7.07 EUR / 11.01 EUR
    Manapool 7.56 USD
    Tcgplayer / 7.5 USD 6.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . Channel — ,Discardthis card: It deals 4 damage to target attacking or blocking creature. This ability costs less to activate for each legendary creature you control.

    Forbidding Watchtower #140 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
  • Activating the ability that turns it into a creature while it’s already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Manapool 0.3 USD / 10.99 USD
    Tcgplayer 0.43 USD / 10.05 USD
    Cardmarket / 7.7 EUR 0.33 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . : This land becomes a 1/5 white Soldier creature until end of turn. It's still a land.

    Idyllic Beachfront #249 Land — Plains Island

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Plains
  • Island
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 0.36 EUR 0.17 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.32 USD 0.24 USD
    Manapool / 0.22 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add or .) This land enters tapped.

    Restless Prairie #281p Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks.
  • If this becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it that turn.
  • Prices

    Seller Price
    Tcgplayer / 0.75 USD 0.49 USD
    Cardkingdom 0.49 USD / 0.99 USD
    Cardmarket 0.39 EUR / 0.7 EUR
    Manapool 0.51 USD / 0.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add or . : This land becomes a 3/3 green and white Llama creature until end of turn. It's still a land. Whenever this land attacks, other creatures you control get +1/+1 until end of turn.